Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
23 |
Unit is slaughtered in a disastrous battle, for which Earle Hoffman blame Earle Hoffman's commander. Gain commander as Enemy. |
3 |
23 |
Failed to qualify for Line/Crew (Navy). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
26 |
Earle Hoffman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Failed to qualify for Scientist (Scholar). |
4 |
26 |
Switched to Drifter (Wanderer). |
4 |
28 |
Betrayed by a friend. One of Earle Hoffman's Contacts or Allies betrays Earle Hoffman, ending Earle Hoffman's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
28 |
Failed to qualify for Field Researcher (Scholar). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Became a Marine (Marine Support) with the new title Marine. |
5 |
29 |
Assigned to an assault on an enemy fortress. |
6 |
32 |
Attempted to change assignments. |
6 |
32 |
Failed to qualify for Star Marine (Marine). |
6 |
32 |
Continued as Marine (Marine Support). |
6 |
36 |
A mission goes disastrously wrong due to Earle Hoffman's commander’s error or incompetence, but Earle Hoffman survive. |
6 |
36 |
Report commander and gain an Enemy. |
6 |
36 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
7 |
36 |
Continued as Marine (Marine Support). |
7 |
40 |
Assigned to a black ops mission. |
7 |
40 |
Promoted to Marine (Marine Support) rank 2 with the new title Corporal. |
8 |
40 |
Continued as Marine (Marine Support). |
8 |
41 |
Earle Hoffman is ordered to take part in a black ops mission that goes against Earle Hoffman's conscience. Gain the lone survivor as an Enemy. |
9 |
41 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
41 |
Retired at age 41. |
9 |
41 |
Retired. |
9 |
42 |
A new romantic starts. Gain an Ally. |
10 |
49 |
A new romantic starts. Gain an Ally. |
11 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
50 |
Gained a contact. |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
66 |
Gained a contact. |
16 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |