Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Ed Broderib is rewarded for Ed Broderib's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
24 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
28 |
Gained a contact. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
32 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Promoted to Citizen (Corporate) rank 3. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
38 |
Advanced training in a specialist field. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Scout (Surveyor). |
6 |
39 |
Ed Broderib's ship is damaged, and Ed Broderib have to hitch-hike Ed Broderib's way back across the stars to the nearest scout base. |
6 |
39 |
Gain 6 Contacts. Gain 2 Enemies. |
7 |
39 |
Became a Merchant (Broker). |
7 |
42 |
Embroiled in legal trouble. |
7 |
43 |
Promoted to Merchant (Broker) rank 1. |
8 |
43 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Continued as Merchant (Broker). |
8 |
46 |
Gained a contact. |
9 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
47 |
Continued as Merchant (Broker). |
9 |
50 |
Risk Ed Broderib's fortune on a possibility lucrative deal and win. |
9 |
51 |
Forced to muster out. |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Retired. |
10 |
55 |
Good fortune. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
57 |
Birth or Death involving a family member or close friend. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
66 |
Moved to a new world. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |