Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
21 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
22 |
Edith Simpson accepted an offer of inducements to betray Edith Simpson's faith. Gain 50,000 in cash. |
3 |
25 |
Failed to qualify for Scientist (Scholar). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
26 |
Became a Drifter (Barbarian). |
4 |
30 |
Betrayed by a friend. One of Edith Simpson's Contacts or Allies betrays Edith Simpson, ending Edith Simpson's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Became a Entertainer (Artist). |
5 |
33 |
An investigation, tour, project or expedition goes wrong, stranding Edith Simpson far from home. |
6 |
33 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
37 |
Make an unexpected connection outside Edith Simpson's normal circles. Gain a Contact. |
6 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
38 |
A series of bad deals and decisions force Edith Simpson into bankruptcy. Edith Simpson salvages what Edith Simpson can. |
8 |
38 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
8 |
39 |
A notable academic consults with Edith Simpson about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
42 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Continued as Believer (Holy Warrior). |
9 |
45 |
Edith Simpson have been following false teachings! |
10 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
45 |
Retired. |
10 |
48 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Birth or Death involving a family member or close friend. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Gained a contact. |
14 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
16 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |