Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Good fortune |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
25 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Became a Scholar (Field Researcher). |
3 |
28 |
Advanced training in a specialist field. |
3 |
29 |
Promoted to Scholar (Field Researcher) rank 1. |
4 |
29 |
Continued as Scholar (Field Researcher). |
4 |
30 |
Refuse to join a cheat in some fashion. |
4 |
33 |
Promoted to Scholar (Field Researcher) rank 2. |
5 |
33 |
Continued as Scholar (Field Researcher). |
5 |
37 |
Caught cheating in some fashion, advancing Egbert Dunn's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
5 |
37 |
A rival researcher blackens Egbert Dunn's name or steals Egbert Dunn's research. Gain a Rival. |
5 |
37 |
Gain an Enemy |
5 |
37 |
Promoted to Scholar (Field Researcher) rank 3. |
6 |
37 |
Voluntarily left Field Researcher |
6 |
37 |
Failed to qualify for Intelligence (Agent). |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
38 |
Egbert Dunn do not know what happened to Egbert Dunn. There is a gap in Egbert Dunn's memory. |
7 |
38 |
Became a Merchant (Broker). |
7 |
40 |
Embroiled in legal trouble. |
7 |
42 |
Promoted to Merchant (Broker) rank 1. |
8 |
42 |
Continued as Merchant (Broker). |
8 |
45 |
Smuggle illegal items onto a planet. |
8 |
46 |
Promoted to Merchant (Broker) rank 2. |
9 |
46 |
Continued as Merchant (Broker). |
9 |
50 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
10 |
50 |
Voluntarily left Broker |
10 |
50 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
52 |
Egbert Dunn accepted an offer of inducements to betray Egbert Dunn's faith. Gain 540,000 in cash. |
10 |
54 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
54 |
Switched to Drifter (Barbarian). |
11 |
56 |
Attacked by enemies that Egbert Dunn easily defeat. |
11 |
56 |
Gain Enemy if Egbert Dunn don't already have one. |
11 |
58 |
Promoted to Drifter (Barbarian) rank 1. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Drifter (Barbarian). |
12 |
59 |
Egbert Dunn run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
Returned to Believer (Missionary/Humanitarian). |
13 |
60 |
Egbert Dunn retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
63 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
63 |
Continued as Believer (Missionary/Humanitarian). |
14 |
65 |
Egbert Dunn is caught in the periphery of a scandal. |
14 |
65 |
Demoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |