Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Crime pays off. Gain victim as Enemy. |
2 |
22 |
Voluntarily left Thief |
2 |
22 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
26 |
Ellie Hawkins have been following false teachings! |
3 |
26 |
Became a Scholar (Physician). |
3 |
30 |
Gained a contact. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
31 |
An expedition or voyage goes wrong, leaving Ellie Hawkins stranded in the wilderness. |
5 |
31 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
34 |
Ellie Hawkins come into conflict with a splinter group Ellie Hawkins's own religion which maintains Ellie Hawkins's version is the wrong one. Gain 3 Rivals. |
6 |
34 |
Became a Drifter (Barbarian). |
7 |
38 |
Continued as Drifter (Barbarian). |
7 |
39 |
Betrayed by a friend. One of Ellie Hawkins's Contacts or Allies betrays Ellie Hawkins, ending Ellie Hawkins's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
39 |
Returned to Believer (Missionary/Humanitarian). |
8 |
43 |
Ellie Hawkins accepted an offer of inducements to betray Ellie Hawkins's faith. Gain 260,000 in cash. |
9 |
43 |
Entered Merchant Academy with the Shipboard curriculum. |
9 |
46 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
47 |
Graduated. |
10 |
47 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
47 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
50 |
A new romantic starts. Gain an Ally. |
10 |
51 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
51 |
Continued as Merchant (Merchant Marine). |
11 |
52 |
A sudden war destroys Ellie Hawkins's trade routes and contacts, forcing Ellie Hawkins to flee that region of space. |
11 |
52 |
Gain rebels as Enemy |
12 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
52 |
Retired at age 52. |
12 |
52 |
Returned to Believer (Missionary/Humanitarian). |
12 |
56 |
Ellie Hawkins secretly provide religious rites for a dying leader or noble, although they do not share Ellie Hawkins's faith. Gain an Ally in the family and a Rival who disagrees with Ellie Hawkins's choice. |
13 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
56 |
Continued as Believer (Missionary/Humanitarian). |
13 |
57 |
A notable academic consults with Ellie Hawkins about a publication or documentary he is working on. Gain a Contact in academia. |
14 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
60 |
Continued as Believer (Missionary/Humanitarian). |
14 |
62 |
Ellie Hawkins is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
14 |
64 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
64 |
Continued as Believer (Missionary/Humanitarian). |
15 |
67 |
Ellie Hawkins is sent to a new community or parish to preach The Word among the poor. |
15 |
68 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
16 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |