Retired 1st Officer Emanuel Moore  

Species Age Sex Str Dex End Int Edu SocUPP
Thaggeshi 70 M 3 (-1) 1 (-2) 1 (-2) 8 (0) 4 (-1) 4 (-1)311844
Bubbly
 
Skills
Art (Presentation) 0
Astrogation 1
Athletics (Strength) 1
Broker 2
Drive (Walker) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Gambler 1
Gun Combat (Energy) 1
Gunner 0
Language (Gvegh (Vargr)) 1
Mechanic 1
Persuade 0
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Seafarer 0
Steward 1
Streetwise 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Surveyor Scout12
Merchant Merchant Marine 1st Officer57
Entertainer Artist 01
Believer Missionary/Humanitarian Junior Project Worker01
Retired 02
 
EducationGraduated
Naval Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Riley Marsden Ally 3 0 2 1 Thaggeshi (M/58)
Relationship redefined. Enemy becomes an ally.
Barton Donoughoe Contact 2 1 2 2 Thaggeshi (M/43)
Forgiveness.
Vernie Morrison Contact 0 1 2 4 Swanfeh (F/27)
Oral Sapping Contact 2 0 1 1 Thaggeshi (M/38)
Cherly Harrison Ally 3 1 5 0 Suerrat (F/31)
Relationship becomes more intense. Contact becomes an ally.
Ruthie Pinkerton Contact 0 1 4 2 Sydite (F/41)
Ruthie Pinkerton gains in power.
Hanna Askew Contact 1 2 0 2 Pirian (F/34)
Hanna Askew is particularly unusual, such as an artificial intelligence or very alien being.
Carleton Lyness Enemy 0 3 1 2 Geonee (M/23)
Richmond Gleeson Contact 4 0 0 1 Thaggeshi (M/35)
Relationship becomes more moderate. Ally becomes a contact.
Denis Hunter Contact 0 1 5 1 Thaggeshi (M/26)
 
Term Age History
1 18 Entered Military Academy(Naval Academy)
1 21 A romantic relationship ends badly. Gain a Rival or Enemy.
1 21 Dropped out of military academy.
2 21 Became a Scout (Surveyor).
2 25 Spend several years jumping from world to world in Emanuel Moore's scout ship.
2 25 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
3 25 Continued as Scout (Surveyor).
3 26 Emanuel Moore's ship is damaged, and Emanuel Moore have to hitch-hike Emanuel Moore's way back across the stars to the nearest scout base.
3 26 Gain 6 Contacts. Gain 1 Enemies.
4 26 Became a Merchant (Merchant Marine) with the new title Crewman.
4 27 Given advanced training in a specialist field
4 30 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 30 Continued as Merchant (Merchant Marine).
5 34 Given advanced training in a specialist field
5 34 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 34 Continued as Merchant (Merchant Marine).
6 38 Risk Emanuel Moore's fortune on a possibility lucrative deal and win.
6 38 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
7 38 Continued as Merchant (Merchant Marine).
7 41 Smuggle illegal items onto a planet.
7 42 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
8 42 Continued as Merchant (Merchant Marine).
8 46 Scarred. Fully recovered. Owe 2,500 for medical bills.
9 46 Became a Entertainer (Artist).
9 50 Public opinion turns on Emanuel Moore.
10 50 Returned to Merchant (Merchant Marine).
10 53 Good fortune
10 54 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
11 54 Continued as Merchant (Merchant Marine).
11 55 Given advanced training in a specialist field
11 58 Forced to muster out.
12 58 Aging Crisis. Owe 10,000 for medical bills.
12 58 Retired at age 58.
12 58 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 59 A new romantic starts. Gain an Ally.
13 62 Aging Crisis. Owe 40,000 for medical bills.
13 62 Voluntarily left Missionary/Humanitarian
13 62 Retired.
13 65 Betrayal. Convert an Ally into a Rival or Enemy.
14 66 Aging Crisis. Owe 20,000 for medical bills.
14 70 Gained a contact.
15 70 Aging Crisis. Owe 20,000 for medical bills.
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