Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
Expose or are involved in a scandal of some sort. |
2 |
21 |
Became a Merchant (Free Trader). |
2 |
25 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
25 |
Continued as Merchant (Free Trader). |
3 |
27 |
Make an unexpected connection outside Eric Dwyer's normal circles. Gain a Contact. |
3 |
29 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
29 |
Continued as Merchant (Free Trader). |
4 |
30 |
Given advanced training in a specialist field |
4 |
33 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
5 |
33 |
Continued as Merchant (Free Trader). |
5 |
35 |
Make an unexpected connection outside Eric Dwyer's normal circles. Gain a Contact. |
5 |
37 |
Forced to muster out. |
6 |
37 |
Failed to qualify for Enforcer (Rogue). |
6 |
37 |
Became a Drifter (Wanderer). |
6 |
41 |
Suffer from a life-threatening illness. |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
44 |
Attacked by enemies that Eric Dwyer easily defeat. |
7 |
44 |
Gain Enemy if Eric Dwyer don't already have one. |
8 |
45 |
Continued as Drifter (Wanderer). |
8 |
49 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
49 |
Retired at age 49. |
9 |
49 |
Continued as Drifter (Wanderer). |
9 |
52 |
Eric Dwyer do not know what happened to Eric Dwyer. There is a gap in Eric Dwyer's memory. |
10 |
52 |
Retired. |
10 |
56 |
Amnesia. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
64 |
Gained a contact. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |