Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
23 |
Special assignment or duty on board ship. |
2 |
26 |
Forced to continue current assignment |
2 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
27 |
Vessel participates in a notable military engagement. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
33 |
Scarred. |
5 |
33 |
Failed to qualify for Field Researcher (Scholar). |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
35 |
Esther Knight run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
35 |
Became a Noble (Diplomat) with the new title Intern. |
6 |
38 |
An assassin attempts to end Esther Knight's life. |
6 |
38 |
Lost eye or limb. Owe 2,500 for medical bills. |
7 |
38 |
Failed to qualify for Broker (Merchant). |
7 |
38 |
Returned to Drifter (Scavenger). |
7 |
39 |
Suffer from a life-threatening illness. |
8 |
39 |
Became a Citizen (Corporate). |
8 |
41 |
Esther Knight is rewarded for Esther Knight's diligence or cunning. |
8 |
43 |
Promoted to Citizen (Corporate) rank 1. |
9 |
43 |
Continued as Citizen (Corporate). |
9 |
45 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
48 |
Esther Knight retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
49 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Continued as Believer (Missionary/Humanitarian). |
11 |
50 |
Esther Knight aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
50 |
Retired. |
12 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
58 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
14 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
61 |
A new romantic starts. Gain an Ally. |
15 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
66 |
Gained a contact. |
16 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |