Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Everett Kirkham run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
23 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
23 |
Failed to qualify for Worker (Citizen). |
3 |
23 |
Returned to Drifter (Barbarian). |
3 |
27 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
30 |
Attempted a risky adventure and was sent to prison. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Became a Prisoner (Thug). |
5 |
35 |
Disgraced. Word of Everett Kirkham's criminal past reaches Everett Kirkham's homeworld. |
6 |
35 |
Switched to Prisoner (Inmate) with previous rank. |
6 |
37 |
The warden takes an interest in Everett Kirkham's case. |
7 |
39 |
Continued as Prisoner (Inmate). |
7 |
41 |
A guard takes a dislike to Everett Kirkham. |
8 |
43 |
Returned to Prisoner (Thug). |
8 |
46 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
9 |
47 |
Returned to Prisoner (Inmate). |
9 |
51 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
51 |
Returned to Prisoner (Thug). |
10 |
54 |
Offended a prison gang Everett Kirkham tried to join. Gain an Enemy. |
10 |
55 |
Promoted to Prisoner (Thug) rank 1. |
11 |
55 |
Continued as Prisoner (Thug). |
11 |
56 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Returned to Prisoner (Inmate). |
12 |
63 |
Disgraced. Word of Everett Kirkham's criminal past reaches Everett Kirkham's homeworld. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Switched to Prisoner (Fixer) with previous rank. |
13 |
65 |
Severely injured. Owe 25,000 for medical bills. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |