Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
20 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
25 |
On the front lines of a planetary assault and occupation. |
2 |
26 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
3 |
26 |
Voluntarily left Marine Support |
3 |
26 |
Failed to qualify for Intelligence (Agent). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Given advanced training in a specialist field |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Embroiled in legal trouble. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Make an unexpected connection outside Frank Crawford's normal circles. Gain a Contact. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
50 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
53 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
54 |
Continued as Believer (Mainstream Believer). |
10 |
58 |
Accused of a crime |
10 |
58 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
58 |
Became a Prisoner (Inmate). |
11 |
61 |
A guard takes a dislike to Frank Crawford. |
12 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Switched to Prisoner (Fixer) with previous rank. |
12 |
63 |
Nearly killed. Owe 20,000 for medical bills. |
13 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
66 |
Continued as Prisoner (Fixer). |
13 |
69 |
Defeated a prison gang. Gain an Enemy. |
14 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |