Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Gene Withers is rewarded for Gene Withers's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
26 |
Hard times caused by a lack of interstellar trade costs Gene Withers Gene Withers's job. |
3 |
26 |
Failed to qualify for Line/Crew (Navy). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Scout (Explorer). |
3 |
30 |
Gene Withers's scout ship is one of the first on the scene to rescue the survivors of a disaster but Gene Withers fail to help. Gain an Enemy. |
3 |
30 |
Severely injured. |
3 |
30 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
32 |
Perform an exemplary service for the scouts. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
36 |
Spend several years jumping from world to world in Gene Withers's scout ship. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
42 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
7 |
42 |
Failed to qualify for Broker (Merchant). |
7 |
42 |
Became a Drifter (Barbarian). |
7 |
44 |
Gene Withers run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
44 |
Became a Entertainer (Performer). |
8 |
45 |
Join homeworld’s celebrity circles |
8 |
45 |
Gain a contact |
9 |
48 |
Voluntarily left Performer |
9 |
48 |
Became a Merchant (Free Trader). |
9 |
49 |
Embroiled in legal trouble. |
10 |
52 |
Continued as Merchant (Free Trader). |
10 |
56 |
Embroiled in legal trouble. |
10 |
56 |
Promoted to Merchant (Free Trader) rank 1. |
11 |
56 |
Continued as Merchant (Free Trader). |
11 |
57 |
Nearly killed. Owe 17,500 for medical bills. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Retired. |
12 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |