Retired Settler Gerard Steward  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 70 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 8 (0) 4 (-1)111984
Dimpled smile
 
Skills
Admin 1
Advocate 1
Animals (Training) 1
Art (Presentation) 0
Broker 0
Carouse 1
Diplomat 2
Electronics 0
Explosives 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 2
Language (Galanglic (3rd Imperium)) 1
Language (Zdetl (Zhodani)) 1
Leadership 0
Mechanic 0
Medic 1
Persuade 3
Profession (Hostile Environment/Contaminent) 1
Profession (Sports/Racquet Sports) 1
Profession (Hostile Environment/Underwater) 1
Recon 1
Science (Social Sciences/Belief) 1
Seafarer 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate 01
Drifter Barbarian 01
Drifter Scavenger 24
Citizen Colonist Settler33
Believer Missionary/Humanitarian Junior Project Worker01
Believer Mainstream Believer Lay Preacher24
 
Term Age History
1 18 Became a Citizen (Corporate).
1 21 Hard times caused by a lack of interstellar trade costs Gerard Steward Gerard Steward's job.
2 21 Failed to qualify for Merchant Academy.
2 21 Became a Drifter (Barbarian).
2 25 Gerard Steward run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 25 Failed to qualify for Army Support (Army).
3 25 Switched to Drifter (Scavenger).
3 29 Attempted a risky adventure and was injured.
3 29 Injured.
3 29 Promoted to Drifter (Scavenger) rank 1.
4 29 Continued as Drifter (Scavenger).
4 33 Promoted to Drifter (Scavenger) rank 2.
5 33 Continued as Drifter (Scavenger).
5 35 Betrayed by a friend. One of Gerard Steward's Contacts or Allies betrays Gerard Steward, ending Gerard Steward's career. That Contact or Ally becomes a Rival or Enemy.
6 35 Switched to Citizen (Colonist).
6 36 Political upheaval strikes Gerard Steward's homeworld, and Gerard Steward is caught up in the revolution.
6 39 Promoted to Citizen (Colonist) rank 1.
7 39 Continued as Citizen (Colonist).
7 41 Political upheaval strikes Gerard Steward's homeworld, and Gerard Steward is caught up in the revolution.
7 43 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
8 43 Continued as Citizen (Colonist).
8 46 Advanced training in a specialist field.
8 47 Promoted to Citizen (Colonist) rank 3.
9 47 Voluntarily left Colonist
9 47 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 49 Opponents of Gerard Steward's belief system ambush Gerard Steward.
9 49 Lost eye or limb. Owe 5,000 for medical bills.
10 49 Returned to Drifter (Scavenger).
10 52 Severely injured. Fully recovered. Owe 15,000 for medical bills.
11 52 Aging Crisis. Owe 50,000 for medical bills.
11 52 Retired at age 52.
11 52 Switched to Believer (Mainstream Believer) with the new title Lay Person.
11 55 A notable academic consults with Gerard Steward about a publication or documentary he is working on. Gain a Contact in academia.
11 56 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
12 56 Aging Crisis. Owe 30,000 for medical bills.
12 56 Continued as Believer (Mainstream Believer).
12 58 A notable academic consults with Gerard Steward about a publication or documentary he is working on. Gain a Contact in academia.
12 60 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
13 60 Aging Crisis. Owe 30,000 for medical bills.
13 60 Continued as Believer (Mainstream Believer).
13 61 Gerard Steward is chosen to represent Gerard Steward's faith in a vid show or other highly public forum.
14 64 Aging Crisis. Owe 60,000 for medical bills.
14 64 Continued as Believer (Mainstream Believer).
14 66 Gerard Steward is chosen to represent Gerard Steward's faith in a vid show or other highly public forum.
14 68 Forced to muster out.
15 68 Aging Crisis. Owe 40,000 for medical bills.
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