Retired 4th Officer Grant Cameron  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 70 M 1 (-2) 1 (-2) 1 (-2) 12 (2) 8 (0) 5 (-1)111C85
Develops close friendships
 
Skills
Art (Presentation/Holography) 1
Astrogation 1
Athletics (Endurance) 2
Deception 1
Drive (Mole) 1
Electronics (Comms) 1
Engineer (J-drive) 1
Gun Combat 0
Mechanic 2
Persuade 0
Pilot (Small Craft) 2
Recon 1
Science (Robotic Sciences) 0
Seafarer (Personal) 1
Stealth 1
Steward 1
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Navy Engineer/Gunner Able Spacehand11
Navy Flight Petty Officer, 3rd class22
Entertainer Journalist Freelancer11
Drifter Barbarian 02
Entertainer Performer 13
Merchant Merchant Marine 4th Officer23
 
Name Type Affinity Enmity Power Influence Species
Gay Lawlor Enemy 0 3 1 1 Halka (M/30)
Eve Spice Enemy 0 1 0 0 Zaris (F/84)
Odell Shackley Ally 3 0 5 0 Halka (M/53)
Emma Bramer Ally 3 0 0 0 Halka (M/36)
Cassie Moore Contact 1 1 6 2 Halka (F/52)
Irvin Hutchinson Contact 0 0 3 1 Halka (M/20)
 
Term Age History
1 18 Failed to qualify for Cavalry (Army).
1 18 Became a Drifter (Wanderer).
1 22 Betrayed by a friend. One of Grant Cameron's Contacts or Allies betrays Grant Cameron, ending Grant Cameron's career. That Contact or Ally becomes a Rival or Enemy.
2 22 Failed to qualify for Army Support (Army).
2 22 Submitted to the draft.
2 22 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 23 Grant Cameron foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2 26 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
3 26 Attempted to change assignments.
3 26 Switched to Navy (Flight) with previous rank.
3 27 Grant Cameron foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3 30 Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class.
4 30 Continued as Navy (Flight).
4 32 Scarred. Fully recovered.
5 32 Became a Entertainer (Journalist).
5 34 A new romantic starts. Gain an Ally.
5 36 Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer.
6 36 Voluntarily left Journalist
6 36 Failed to qualify for Intelligence (Agent).
6 36 Switched to Drifter (Barbarian).
6 39 Moved to a new world.
7 40 Continued as Drifter (Barbarian).
7 41 Offered job by a patron. Now owe him a favor.
8 44 Switched to Entertainer (Performer).
8 46 One of Grant Cameron's pieces of art is stolen, and the investigation brings Grant Cameron into the criminal underworld.
8 48 Promoted to Entertainer (Performer) rank 1.
9 48 Continued as Entertainer (Performer).
9 49 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10 52 Continued as Entertainer (Performer).
10 54 Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
10 56 Forced to muster out.
11 56 Became a Merchant (Merchant Marine) with the new title Crewman.
11 60 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
12 60 Aging Crisis. Owe 50,000 for medical bills.
12 60 Retired at age 60.
12 60 Continued as Merchant (Merchant Marine).
12 64 Given advanced training in a specialist field
12 64 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
13 64 Aging Crisis. Owe 40,000 for medical bills.
13 64 Continued as Merchant (Merchant Marine).
13 67 Make an unexpected connection outside Grant Cameron's normal circles. Gain a Contact.
14 68 Aging Crisis. Owe 20,000 for medical bills.
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