Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
22 |
Caught cheating in some fashion, advancing Gregorio Holland's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
1 |
22 |
A disaster leaves several injured, and others blame Gregorio Holland, forcing Gregorio Holland to leave Gregorio Holland's career. Gain a Rival. |
1 |
22 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Gain an Enemy |
1 |
22 |
Promoted to Scholar (Physician) rank 1. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
23 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scholar (Field Researcher) with previous rank. |
3 |
28 |
Win a prestigious prize for Gregorio Holland's work. |
3 |
30 |
Promoted to Scholar (Field Researcher) rank 2. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Returned to Scholar (Physician). |
4 |
33 |
Caught cheating in some fashion, advancing Gregorio Holland's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
4 |
33 |
Gregorio Holland's work is sabotaged by unknown parties. Gregorio Holland may salvage what Gregorio Holland can and give up. |
4 |
33 |
Gain an Enemy |
4 |
34 |
Promoted to Scholar (Physician) rank 2. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scholar (Scientist) with previous rank. |
5 |
35 |
Good fortune |
6 |
38 |
Continued as Scholar (Scientist). |
6 |
39 |
Assigned to work on a secret project for a patron or organisation. |
7 |
42 |
Voluntarily left Scientist |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
46 |
Attacked by enemies and injured. |
7 |
46 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
46 |
Gain Enemy if Gregorio Holland don't already have one. |
7 |
46 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
46 |
Continued as Drifter (Scavenger). |
8 |
47 |
Attempted a risky adventure and was sent to prison. |
8 |
50 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
50 |
Became a Prisoner (Thug). |
9 |
53 |
Saved a guard or prison officer. Gain an Ally. |
9 |
54 |
Promoted to Prisoner (Thug) rank 1. |
10 |
54 |
Switched to Prisoner (Fixer) with previous rank. |
10 |
56 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
11 |
58 |
Continued as Prisoner (Fixer). |
11 |
62 |
Make friends with another inmate; gain them as a Contact. |
11 |
62 |
Promoted to Prisoner (Fixer) rank 2. |
12 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Switched to Prisoner (Inmate) with previous rank. |
12 |
66 |
Accused of assaulting a prison guard. |
13 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
66 |
Returned to Prisoner (Fixer). |
13 |
68 |
Accused of assaulting a prison guard. |
14 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |