Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
A job goes wrong, forcing Gregory Burke to flee off-planet. |
2 |
19 |
Failed to qualify for Explorer (Scout). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
21 |
A mission goes wrong; Gregory Burke and several others are captured and mistreated by the enemy. Gain Gregory Burke's jailer as an Enemy. |
3 |
21 |
Became a Army (Infantry) with the new title Private. |
3 |
24 |
Assigned to a peacekeeping role. |
4 |
25 |
Continued as Army (Infantry). |
4 |
29 |
Assigned to an urbanised planet torn by war. |
4 |
29 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
5 |
29 |
Continued as Army (Infantry). |
5 |
31 |
Gregory Burke is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
31 |
Failed to qualify for Free Trader (Merchant). |
6 |
31 |
Became a Drifter (Barbarian). |
6 |
35 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
7 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
39 |
Gregory Burke come into conflict with a splinter group Gregory Burke's own religion which maintains Gregory Burke's version is the wrong one. Gain 3 Rivals. |
8 |
39 |
Switched to Drifter (Wanderer). |
8 |
43 |
Gregory Burke run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
43 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
45 |
Gregory Burke is chosen to represent Gregory Burke's faith in a vid show or other highly public forum. |
10 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Continued as Believer (Missionary/Humanitarian). |
10 |
48 |
Opponents of Gregory Burke's belief system ambush Gregory Burke. |
10 |
48 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
48 |
Retired. |
11 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
Gained a contact. |
15 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
Gained a contact. |
16 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |