Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
A police detective or rival criminal forces Gregory Romero to flee and vows to hunt Gregory Romero down. Gain an Enemy. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Moved to a new world. |
2 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Imperial trade restrictions force Gregory Romero out of business. |
4 |
26 |
Became a Scout (Courier). |
4 |
28 |
Gregory Romero discover a world, item or information of worth to the Imperium. |
4 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
30 |
Attempted to change assignments. |
5 |
30 |
Switched to Scout (Surveyor) with previous rank. |
5 |
31 |
Psychologically damaged by Gregory Romero's time in the scouts. |
6 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
33 |
Gregory Romero accepted an offer of inducements to betray Gregory Romero's faith. Gain 210,000 in cash. |
6 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
35 |
Became a Drifter (Scavenger). |
7 |
37 |
Betrayed by a friend. One of Gregory Romero's Contacts or Allies betrays Gregory Romero, ending Gregory Romero's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
37 |
Returned to Believer (Missionary/Humanitarian). |
8 |
40 |
Birth or Death involving a family member or close friend. |
8 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
9 |
41 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
41 |
Retired at age 41. |
9 |
41 |
Continued as Believer (Missionary/Humanitarian). |
9 |
44 |
Gregory Romero retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
45 |
Forced to muster out. |
10 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
45 |
Retired. |
10 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
55 |
A new romantic starts. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Good fortune. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
66 |
Gained a contact. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |