Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
19 |
Gustav Crawford come into conflict with a splinter group Gustav Crawford's own religion which maintains Gustav Crawford's version is the wrong one. Gain 2 Rivals. |
2 |
19 |
Became a Merchant (Broker). |
2 |
23 |
Promoted to Merchant (Broker) rank 1. |
3 |
23 |
Continued as Merchant (Broker). |
3 |
24 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
4 |
24 |
Became a Rogue (Enforcer). |
4 |
28 |
Involved in a feud with a rival criminal organization. |
4 |
28 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
28 |
Continued as Rogue (Enforcer). |
5 |
30 |
Involved in a feud with a rival criminal organization. |
6 |
32 |
Continued as Rogue (Enforcer). |
6 |
33 |
Gustav Crawford spend months in the dangerous criminal underworld. |
6 |
36 |
Promoted to Rogue (Enforcer) rank 2. |
7 |
36 |
Continued as Rogue (Enforcer). |
7 |
39 |
Involved in a gambling ring. |
7 |
40 |
Promoted to Rogue (Enforcer) rank 3. |
8 |
40 |
Voluntarily left Enforcer |
8 |
40 |
Became a Entertainer (Journalist). |
8 |
42 |
Gustav Crawford is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
9 |
42 |
Failed to qualify for Scientist (Scholar). |
9 |
42 |
Submitted to the draft. |
9 |
42 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
9 |
45 |
Make an unexpected connection outside Gustav Crawford's normal circles. Gain a Contact. |
10 |
46 |
Continued as Merchant (Merchant Marine). |
10 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
50 |
Continued as Merchant (Merchant Marine). |
11 |
51 |
A good deal ensures Gustav Crawford is living the high life for a few years. |
11 |
54 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Continued as Merchant (Merchant Marine). |
12 |
57 |
Make an unexpected connection outside Gustav Crawford's normal circles. Gain a Contact. |
12 |
58 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
Continued as Merchant (Merchant Marine). |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
13 |
62 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
62 |
Continued as Merchant (Merchant Marine). |
14 |
66 |
Risk Gustav Crawford's fortune on a possibility lucrative deal and win. |
14 |
66 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
66 |
Continued as Merchant (Merchant Marine). |
15 |
69 |
A sudden war destroys Gustav Crawford's trade routes and contacts, forcing Gustav Crawford to flee that region of space. |
15 |
69 |
Gain rebels as Enemy |
16 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |