Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
Accused of a crime |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Became a Prisoner (Inmate). |
2 |
23 |
A riot engulfs the prison. |
2 |
23 |
Loot the guards/other prisoners. |
2 |
26 |
Promoted to Prisoner (Inmate) rank 1. |
2 |
26 |
Paroled from prison. |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
27 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Drafted into Merchant Marine |
4 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Given advanced training in a specialist field |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
A good deal ensures Harmon Sim is living the high life for a few years. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Imperial trade restrictions force Harmon Sim out of business. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Switched to Drifter (Scavenger). |
9 |
50 |
Continued as Drifter (Scavenger). |
9 |
54 |
Encounter a Psionic institute. |
9 |
54 |
Tested for psionic powers |
9 |
54 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
54 |
Continued as Drifter (Scavenger). |
10 |
55 |
Harmon Sim do not know what happened to Harmon Sim. There is a gap in Harmon Sim's memory. |
11 |
55 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
58 |
Harmon Sim is chosen to represent Harmon Sim's faith in a vid show or other highly public forum. |
12 |
59 |
Continued as Believer (Missionary/Humanitarian). |
12 |
62 |
Harmon Sim retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Retired at age 63. |
13 |
63 |
Continued as Believer (Missionary/Humanitarian). |
13 |
64 |
Harmon Sim refused an offer of inducements to betray Harmon Sim's faith. Gain 4 enemies. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |