Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Vessel participates in a notable military engagement. |
1 |
22 |
Commissioned in Navy (Flight) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Flight). |
2 |
25 |
Hattie Alardice join a gambling circle on board. |
2 |
26 |
Promoted to Navy (Flight) officer rank 3 with the new title Lieutenant. |
3 |
26 |
Continued as Navy (Flight). |
3 |
29 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
33 |
Contact with Government. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
34 |
Find Ancient Technology. |
5 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
39 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
39 |
Failed to qualify for Broker (Merchant). |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
41 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
41 |
Became a Merchant (Broker). |
8 |
42 |
Encounter a Psionic institute. |
8 |
42 |
Tested for psionic powers |
9 |
45 |
Continued as Merchant (Broker). |
9 |
49 |
Hattie Alardice's ship or starport is destroyed by criminals. Gain them as an Enemy. |
10 |
49 |
Returned to Drifter (Scavenger). |
10 |
53 |
Good fortune |
10 |
53 |
Forced to muster out. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Retired. |
11 |
56 |
Victim of a crime. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
61 |
A new romantic starts. Gain an Ally. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Good fortune. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
Gained a contact. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |