Retired 1st Officer Hattie Grant  

Species Age Sex Str Dex End Int Edu SocUPP
Yilean 70 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 8 (0) 2 (-2)111B82
Abrupt, Constantly scratching an itch, Visible burn scars
 
Skills
Advocate 2
Astrogation 1
Athletics (Dexterity) 1
Athletics (Endurance) 1
Broker 2
Carouse 0
Diplomat 1
Drive 0
Electronics (Computers) 1
Gambler 2
Gun Combat 0
Investigate 0
Language (Zdetl (Zhodani)) 1
Mechanic 1
Navigation 1
Persuade 2
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 2
Science (Space Sciences/Astronomy) 1
Seafarer 0
Steward 0
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Senior Scout33
Scholar Scientist 01
Agent Law Enforcement Rookie01
Drifter Wanderer 02
Drifter Barbarian 01
Merchant Merchant Marine 1st Officer56
 
Name Type Affinity Enmity Power Influence Species
Nathaniel Adams Enemy 1 1 2 0 Yilean (M/37)
Relationship altered.
Katherine Meighan Contact 1 2 6 0 Dolphin, Imperium (F/60)
Katherine Meighan is a member of an organisation which holds a generally opposite view of the Traveller.
Raphael Eade Contact 2 1 5 1 Yilean (M/66)
Antone Goslan Enemy 0 0 4 0 Answerin (M/63)
 
Term Age History
1 18 Became a Scout (Surveyor).
1 22 Hattie Grant survey an alien world.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Continued as Scout (Surveyor).
2 23 Hattie Grant's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hattie Grant fail to help. Gain an Enemy.
2 23 Hattie Grant's ship is damaged, and Hattie Grant have to hitch-hike Hattie Grant's way back across the stars to the nearest scout base.
2 23 Gain 2 Contacts. Gain 1 Enemies.
2 26 Promoted to Scout (Surveyor) rank 2.
3 26 Continued as Scout (Surveyor).
3 29 Perform an exemplary service for the scouts.
3 30 Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout.
4 30 Voluntarily left Surveyor
4 30 Became a Scholar (Scientist).
4 34 An expedition or voyage goes wrong, leaving Hattie Grant stranded in the wilderness.
5 34 Became a Agent (Law Enforcement) with the new title Rookie.
5 37 Hattie Grant's work ends up coming home with Hattie Grant, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
6 37 Failed to qualify for Courier (Scout).
6 37 Became a Drifter (Wanderer).
7 41 Continued as Drifter (Wanderer).
7 44 Scarred. Fully recovered. Owe 10,000 for medical bills.
8 44 Failed to qualify for Worker (Citizen).
8 44 Switched to Drifter (Barbarian).
8 46 Suffer from a life-threatening illness.
9 46 Became a Merchant (Merchant Marine) with the new title Crewman.
9 48 Given advanced training in a specialist field
9 50 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
10 50 Continued as Merchant (Merchant Marine).
10 53 Risk Hattie Grant's fortune on a possibility lucrative deal and win.
10 54 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
11 54 Aging Crisis. Owe 20,000 for medical bills.
11 54 Retired at age 54.
11 54 Continued as Merchant (Merchant Marine).
11 56 A good deal ensures Hattie Grant is living the high life for a few years.
11 58 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
12 58 Aging Crisis. Owe 50,000 for medical bills.
12 58 Continued as Merchant (Merchant Marine).
12 61 Risk Hattie Grant's fortune on a possibility lucrative deal and win.
12 62 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
13 62 Aging Crisis. Owe 50,000 for medical bills.
13 62 Continued as Merchant (Merchant Marine).
13 66 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
14 66 Aging Crisis. Owe 40,000 for medical bills.
14 66 Continued as Merchant (Merchant Marine).
14 67 Scarred. Fully recovered.
15 67 Aging Crisis. Owe 10,000 for medical bills.
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