Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Nearly killed. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
25 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
27 |
Betrayed by a friend. One of Haywood Burns's Contacts or Allies betrays Haywood Burns, ending Haywood Burns's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Became a Citizen (Worker). |
4 |
28 |
Advanced training in a specialist field. |
4 |
31 |
Promoted to Citizen (Worker) rank 1. |
5 |
31 |
Voluntarily left Worker |
5 |
31 |
Returned to Drifter (Wanderer). |
5 |
34 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
34 |
Switched to Citizen (Colonist). |
6 |
35 |
Spent time maintaining and using heavy vehicles. |
6 |
38 |
Promoted to Citizen (Colonist) rank 1. |
7 |
38 |
Continued as Citizen (Colonist). |
7 |
40 |
Advanced training in a specialist field. |
7 |
42 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
8 |
42 |
Continued as Citizen (Colonist). |
8 |
44 |
Haywood Burns learn something Haywood Burns should not have – a corporate secret, a political scandal – which Haywood Burns can profit from illegally. |
8 |
46 |
Promoted to Citizen (Colonist) rank 3. |
9 |
46 |
Continued as Citizen (Colonist). |
9 |
49 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
49 |
Returned to Drifter (Wanderer). |
10 |
50 |
Betrayed by a friend. One of Haywood Burns's Contacts or Allies betrays Haywood Burns, ending Haywood Burns's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
50 |
Became a Merchant (Broker). |
11 |
54 |
Risk Haywood Burns's fortune on a possibility lucrative deal and win. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Continued as Merchant (Broker). |
12 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
58 |
Promoted to Merchant (Broker) rank 1. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
58 |
Continued as Merchant (Broker). |
13 |
59 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
13 |
62 |
Forced to continue current assignment. |
13 |
62 |
Promoted to Merchant (Broker) rank 2. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
62 |
Continued as Merchant (Broker). |
14 |
65 |
Haywood Burns's ship or starport is destroyed by criminals. Gain them as an Enemy. |
15 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
65 |
Retired. |
15 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |