Retired Director Hershel Hopkins  

Species Age Sex Str Dex End Int Edu SocUPP
Hanen 70 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 3 (-1) 7 (0)111B37
Boring, Mischievous, Innocent
 
Skills
Deception 1
Diplomat 1
Drive (Track) 1
Electronics (Remote Ops) 1
Flyer (Grav) 1
Gambler 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Investigate 2
Mechanic 1
Melee (Striking) 1
Persuade 1
Pilot (Small Craft) 1
Profession (Worker/Religion) 1
Recon 1
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 1
Streetwise 4
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 12
Scout Surveyor 01
Agent Intelligence Director66
Merchant Merchant Marine Senior Crewman12
Believer Mainstream Believer Initiate12
 
Name Type Affinity Enmity Power Influence Species
Angeline Tow Enemy 0 4 4 5 Hanen (F/72)
Sherri Chambers Rival 0 3 3 3 Pirian (F/54)
Relationship becomes more moderate. Enemy becomes a rival.
Ramona Sabilline Contact 3 1 5 1 Hanen (F/52)
Greta Bell Enemy 0 2 4 5 Lancian (F/12)
 
Term Age History
1 18 Failed to qualify for Colonist (Citizen).
1 18 Became a Drifter (Wanderer).
1 20 Amnesia.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 23 Find an Alien Artifact.
3 26 Voluntarily left Wanderer
3 26 Became a Scout (Surveyor).
3 30 Psychologically damaged by Hershel Hopkins's time in the scouts.
4 30 Became a Agent (Intelligence).
4 31 Go undercover to investigate an enemy.
4 31 A police detective or rival criminal forces Hershel Hopkins to flee and vows to hunt Hershel Hopkins down. Gain an Enemy.
4 34 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
5 34 Continued as Agent (Intelligence).
5 37 Advanced training in a specialist field.
5 38 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
6 38 Continued as Agent (Intelligence).
6 39 Advanced training in a specialist field.
6 42 Promoted to Agent (Intelligence) rank 3.
7 42 Continued as Agent (Intelligence).
7 45 Hershel Hopkins went above and beyond the call of duty.
7 46 Promoted to Agent (Intelligence) rank 4 with the new title Special Agent.
8 46 Continued as Agent (Intelligence).
8 47 Hershel Hopkins went above and beyond the call of duty.
8 50 Promoted to Agent (Intelligence) rank 5 with the new title Assistant Director.
9 50 Continued as Agent (Intelligence).
9 52 Established a network of contacts. Gain 1 contacts.
9 54 Promoted to Agent (Intelligence) rank 6 with the new title Director.
9 54 Forced to muster out.
10 54 Became a Merchant (Merchant Marine) with the new title Crewman.
10 58 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
11 58 Aging Crisis. Owe 30,000 for medical bills.
11 58 Retired at age 58.
11 58 Continued as Merchant (Merchant Marine).
11 60 A sudden war destroys Hershel Hopkins's trade routes and contacts, forcing Hershel Hopkins to flee that region of space.
11 60 Gain rebels as Enemy
12 60 Aging Crisis. Owe 10,000 for medical bills.
12 60 Became a Believer (Mainstream Believer) with the new title Lay Person.
12 61 A notable academic consults with Hershel Hopkins about a publication or documentary he is working on. Gain a Contact in academia.
13 64 Aging Crisis. Owe 40,000 for medical bills.
13 64 Continued as Believer (Mainstream Believer).
13 66 Accused of a crime
13 68 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
14 68 Aging Crisis. Owe 30,000 for medical bills.
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