Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Hollis Rule do not know what happened to Hollis Rule. There is a gap in Hollis Rule's memory. |
2 |
21 |
Failed to qualify for Surveyor (Scout). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Army (Infantry) with the new title Private. |
2 |
25 |
Hollis Rule is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
25 |
Failed to qualify for Corporate Agent (Agent). |
3 |
25 |
Switched to Drifter (Barbarian). |
3 |
29 |
Attacked by enemies that Hollis Rule easily defeat. |
3 |
29 |
Gain Enemy if Hollis Rule don't already have one. |
4 |
29 |
Continued as Drifter (Barbarian). |
4 |
31 |
Betrayed by a friend. One of Hollis Rule's Contacts or Allies betrays Hollis Rule, ending Hollis Rule's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Merchant (Free Trader). |
5 |
32 |
Embroiled in legal trouble. |
5 |
35 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
38 |
A sudden war destroys Hollis Rule's trade routes and contacts, forcing Hollis Rule to flee that region of space. |
6 |
38 |
Gain rebels as Enemy |
7 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
42 |
Hollis Rule come into conflict with a splinter group Hollis Rule's own religion which maintains Hollis Rule's version is the wrong one. Gain 2 Rivals. |
8 |
42 |
Returned to Drifter (Barbarian). |
8 |
44 |
Hollis Rule do not know what happened to Hollis Rule. There is a gap in Hollis Rule's memory. |
9 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Returned to Believer (Holy Warrior). |
9 |
47 |
Hollis Rule come into conflict with a splinter group Hollis Rule's own religion which maintains Hollis Rule's version is the wrong one. Gain 1 Rivals. |
10 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
47 |
Retired. |
10 |
50 |
Amnesia. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Moved to a new world. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |