Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
A prank goes horribly wrong. Gain a Rival. |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Drifter (Scavenger). |
3 |
30 |
Continued as Drifter (Scavenger). |
3 |
34 |
Good fortune |
4 |
34 |
Continued as Drifter (Scavenger). |
4 |
38 |
Find valuable salvage. |
5 |
38 |
Continued as Drifter (Scavenger). |
5 |
42 |
Encounter a Psionic institute. |
5 |
42 |
Tested for psionic powers |
6 |
42 |
Continued as Drifter (Scavenger). |
6 |
43 |
Attacked by enemies that Ignatius Mcarty easily defeat. |
6 |
43 |
Gain Enemy if Ignatius Mcarty don't already have one. |
6 |
46 |
Forced to muster out. |
7 |
46 |
Became a Scout (Courier). |
7 |
47 |
Psychologically damaged by Ignatius Mcarty's time in the scouts. |
8 |
50 |
Voluntarily left Courier |
8 |
50 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
50 |
Submitted to the draft. |
8 |
50 |
Became a Army (Cavalry) with the new title Private. |
8 |
54 |
Given a special assignment or duty in Ignatius Mcarty's unit. |
8 |
54 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
9 |
54 |
Continued as Army (Cavalry). |
9 |
56 |
Assigned to an urbanised planet torn by war. |
9 |
58 |
Attempt at commissioned failed. |
10 |
58 |
Continued as Army (Cavalry). |
10 |
59 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
11 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
59 |
Retired at age 59. |
11 |
59 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
62 |
Ignatius Mcarty faith is shaken. |
12 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
63 |
Continued as Believer (Missionary/Humanitarian). |
12 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |