Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
24 |
Advanced training in a specialist field. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Established a network of contacts. Gain 2 contacts. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
34 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
37 |
Ivey Martinez come into conflict with a splinter group Ivey Martinez's own religion which maintains Ivey Martinez's version is the wrong one. Gain 3 Rivals. |
6 |
37 |
Failed to qualify for Cavalry (Army). |
6 |
37 |
Became a Drifter (Barbarian). |
6 |
40 |
Attempted a risky adventure and was wildly successful. |
6 |
41 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
41 |
Continued as Drifter (Barbarian). |
7 |
45 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
45 |
Continued as Drifter (Barbarian). |
8 |
47 |
Suffer from a life-threatening illness. |
9 |
47 |
Failed to qualify for Free Trader (Merchant). |
9 |
47 |
Submitted to the draft. |
9 |
47 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
9 |
48 |
Go undercover to investigate an enemy. |
9 |
51 |
Ivey Martinez's business expands, Ivey Martinez's corporation grows, or the colony thrives. |
9 |
51 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Agent (Law Enforcement). |
10 |
52 |
Moved to a new world. |
10 |
55 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
11 |
55 |
Voluntarily left Law Enforcement |
11 |
55 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
58 |
Ivey Martinez aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Retired. |
12 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Moved to a new world. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |