Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
Works is especially well received and popular, making Jay Hoffman a minor celebrity |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
24 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
3 |
24 |
Became a Noble (Administrator) with the new title Assistant. |
3 |
28 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
3 |
28 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
4 |
28 |
Continued as Noble (Administrator). |
4 |
32 |
Become deeply involved in politics on Jay Hoffman's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
4 |
32 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
5 |
32 |
Continued as Noble (Administrator). |
5 |
34 |
A family scandal forces Jay Hoffman out of Jay Hoffman's position. |
5 |
36 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |
6 |
36 |
Continued as Noble (Administrator). |
6 |
38 |
Become deeply involved in politics on Jay Hoffman's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
6 |
40 |
Promoted to Noble (Administrator) rank 4 with the new title Chief. |
7 |
40 |
Continued as Noble (Administrator). |
7 |
43 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
44 |
Promoted to Noble (Administrator) rank 5 with the new title Director. |
8 |
44 |
Continued as Noble (Administrator). |
8 |
47 |
Jay Hoffman manipulate and charm Jay Hoffman's way through high society. Gain a Rival and an Ally. |
8 |
48 |
Promoted to Noble (Administrator) rank 6 with the new title Minister. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Failed to qualify for Pirate (Rogue). |
9 |
48 |
Became a Drifter (Scavenger). |
9 |
52 |
Suffer from a life-threatening illness. |
10 |
52 |
Failed to qualify for Worker (Citizen). |
10 |
52 |
Continued as Drifter (Scavenger). |
10 |
54 |
Jay Hoffman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
54 |
Became a Merchant (Free Trader). |
11 |
56 |
A good deal ensures Jay Hoffman is living the high life for a few years. |
11 |
58 |
Promoted to Merchant (Free Trader) rank 1. |
12 |
58 |
Continued as Merchant (Free Trader). |
12 |
60 |
A good deal ensures Jay Hoffman is living the high life for a few years. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Continued as Merchant (Free Trader). |
13 |
63 |
A sudden war destroys Jay Hoffman's trade routes and contacts, forcing Jay Hoffman to flee that region of space. |
13 |
63 |
Gain rebels as Enemy |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
63 |
Retired. |
14 |
67 |
Birth or Death involving a family member or close friend. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |