Retired Fighter Jesus Matthews  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 70 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 2 (-2) 4 (-1)111324
Sparse beard, Creative
 
Skills
Animals 0
Astrogation 0
Carouse 1
Deception 0
Diplomat 0
Drive 0
Explosives 1
Gun Combat (Slug) 1
Mechanic 0
Melee (Unarmed) 1
Recon 2
Stealth 0
Steward 0
Streetwise 0
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Drifter Barbarian 15
Entertainer Artist 01
Drifter Scavenger 01
Scout Explorer 01
Believer Holy Warrior Fighter12
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Fay Griffin Contact 1 1 0 4 Answerin (M/43)
Fay Griffin belongs to an unusual cultural or religious group.
Robert Sullivan Contact 0 2 2 1 Answerin (M/17)
Lennie Doyle Contact 1 0 1 1 Zhodani, Imperium (M/31)
Hattie McKenzie Contact 1 1 0 1 Answerin (M/70)
Hattie McKenzie loses some of their power base.
Curley Black Contact 1 0 2 6 Answerin (M/18)
Burl Horgan Contact 2 1 1 6 Traltar (M/64)
Khiye Stai Enemy 0 1 6 1 Aslan (M/18)
Melinda Morvell Contact 3 0 1 1 Trexen (F/72)
 
Term Age History
1 18 Failed to qualify for Army Academy (Military Academy).
1 18 Became a Drifter (Wanderer).
1 21 Jesus Matthews do not know what happened to Jesus Matthews. There is a gap in Jesus Matthews's memory.
2 21 Failed to qualify for Star Marine (Marine).
2 21 Switched to Drifter (Barbarian).
2 23 Jesus Matthews run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 23 Failed to qualify for Merchant Academy.
3 23 Continued as Drifter (Barbarian).
3 25 Attacked by enemies that Jesus Matthews easily defeat.
3 25 Gain Enemy if Jesus Matthews don't already have one.
3 27 Promoted to Drifter (Barbarian) rank 1.
4 27 Continued as Drifter (Barbarian).
4 28 Severely injured. Fully recovered. Owe 10,000 for medical bills.
5 28 Became a Entertainer (Artist).
5 29 Expose or are involved in a scandal of some sort.
6 29 Switched to Drifter (Scavenger).
6 31 Betrayed by a friend. One of Jesus Matthews's Contacts or Allies betrays Jesus Matthews, ending Jesus Matthews's career. That Contact or Ally becomes a Rival or Enemy.
7 31 Failed to qualify for Merchant Academy.
7 31 Submitted to the draft.
7 31 Became a Scout (Explorer).
7 32 Jesus Matthews's ship is damaged, and Jesus Matthews have to hitch-hike Jesus Matthews's way back across the stars to the nearest scout base.
7 32 Gain 6 Contacts. Gain 1 Enemies.
8 32 Returned to Drifter (Barbarian).
8 35 Survived a risky adventure but gained nothing.
9 36 Continued as Drifter (Barbarian).
9 38 Suffer from a life-threatening illness.
10 38 Became a Believer (Holy Warrior) with the new title Hopeful.
10 39 Jesus Matthews retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
10 42 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
11 42 Aging Crisis. Owe 20,000 for medical bills.
11 42 Retired at age 42.
11 42 Continued as Believer (Holy Warrior).
11 45 Jesus Matthews have been following false teachings!
12 45 Aging Crisis. Owe 10,000 for medical bills.
12 45 Retired.
12 48 Moved to a new world.
13 49 Aging Crisis. Owe 40,000 for medical bills.
13 51 Injured. Fully recovered. Owe 5,000 for medical bills.
14 53 Aging Crisis. Owe 60,000 for medical bills.
14 55 Amnesia.
15 57 Aging Crisis. Owe 40,000 for medical bills.
15 59 Victim of a crime.
16 61 Aging Crisis. Owe 30,000 for medical bills.
16 64 Gained a contact.
17 65 Aging Crisis. Owe 40,000 for medical bills.
17 68 Moved to a new world.
18 69 Aging Crisis. Owe 60,000 for medical bills.
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