Retired Team Leader Jon Fullmore  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 70 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 1 (-2) 8 (0)111A18
Civilized, Affected
 
Skills
Animals (Training) 1
Astrogation 0
Athletics (Endurance) 1
Carouse 1
Diplomat 0
Electronics 0
Engineer 0
Gun Combat 0
Jack-of-All-Trades 1
Leadership 2
Mechanic 1
Persuade 2
Pilot 0
Profession (Worker/Religion) 1
Science (Space Sciences) 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor 01
Scout Courier 02
Scout Explorer 01
Drifter Scavenger 23
Believer Missionary/Humanitarian Team Leader24
Retired 01
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Bailey Peck Enemy 0 2 5 5 Ronnin (M/24)
Hildur Oshea Contact 3 0 3 0 Irhadre (F/37)
Hildur Oshea gained power at the expense of a third party who now blames the character.
Ellie Morrissy Contact 1 1 2 5 Vanejenese (M/18)
Lauren Abberton Contact 2 1 0 0 Ronnin (F/69)
Lauren Abberton is missing under suspicious circumstances.
Wayman Morvell Enemy 1 1 0 6 Happrhani (M/12)
Forgiveness.
Zetta Nichols Enemy 0 4 0 2 Luriani (F/88)
Zetta Nichols's influence is diminished.
Aiua Awakheh Enemy 0 4 2 1 Aslan (F/15)
Noble Bradley Ally 5 0 1 1 Suerrat (M/28)
Noble Bradley gains in power and influence.
Haywood Tilcott Ally 3 0 5 3 Ronnin (M/55)
Haywood Tilcott gains in power.
Roe Rodriquez Ally 2 0 0 2 Answerin (M/26)
Roe Rodriquez is found or reported dead.
Christian Kinghead Rival 1 1 3 1 Ronnin (M/55)
Baabda-Asabte Enemy 0 6 3 0 Bwap (M/51)
An incident occured.
 
Term Age History
1 18 Became a Scout (Surveyor).
1 20 Jon Fullmore survey an alien world.
2 22 Attempted to change assignments.
2 22 Switched to Scout (Courier) with previous rank.
2 26 Jon Fullmore's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jon Fullmore fail to help. Gain an Enemy.
2 26 Jon Fullmore's ship is damaged, and Jon Fullmore have to hitch-hike Jon Fullmore's way back across the stars to the nearest scout base.
2 26 Gain 3 Contacts. Gain 3 Enemies.
3 26 Continued as Scout (Courier).
3 30 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4 30 Attempted to change assignments.
4 30 Switched to Scout (Explorer) with previous rank.
4 34 Severely injured. Fully recovered. Owe 6,250 for medical bills.
5 34 Became a Drifter (Scavenger).
5 37 Attempted a risky adventure and was wildly successful.
5 38 Promoted to Drifter (Scavenger) rank 1.
6 38 Continued as Drifter (Scavenger).
6 42 Promoted to Drifter (Scavenger) rank 2.
7 42 Voluntarily left Scavenger
7 42 Entered Merchant Academy with the Shipboard curriculum.
7 45 Spent the college years partying.
7 45 Dropped out of the merchant academy.
8 45 Aging Crisis. Owe 50,000 for medical bills.
8 45 Retired at age 45.
8 45 Continued as Drifter (Scavenger).
8 47 Suffer from a life-threatening illness.
9 47 Aging Crisis. Owe 10,000 for medical bills.
9 47 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 51 A new romantic starts. Gain an Ally.
9 51 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 51 Continued as Believer (Missionary/Humanitarian).
10 52 Victim of a crime
11 55 Aging Crisis. Owe 50,000 for medical bills.
11 55 Continued as Believer (Missionary/Humanitarian).
11 57 Contact with Government.
11 59 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
12 59 Aging Crisis. Owe 30,000 for medical bills.
12 59 Continued as Believer (Missionary/Humanitarian).
12 62 Jon Fullmore secretly provide religious rites for a dying leader or noble, although they do not share Jon Fullmore's faith. Gain an Ally in the family and a Rival who disagrees with Jon Fullmore's choice.
12 63 Forced to muster out.
13 63 Aging Crisis. Owe 50,000 for medical bills.
13 63 Retired.
13 65 Moved to a new world.
14 67 Aging Crisis. Owe 10,000 for medical bills.
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