Retired Corporal Judd Williams  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 70 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 4 (-1) 1 (-2)111841
Exuberant, Apathetic, Detail-oriented
 
Skills
Art (Performing) 0
Athletics (Strength) 2
Drive 0
Electronics (Comms) 2
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons (Man Portable) 1
Jack-of-All-Trades 2
Melee 0
Persuade 1
Profession (Worker/Biologicals) 1
Recon 2
Science (Social Sciences/Belief) 1
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Cavalry Private01
Believer Missionary/Humanitarian Project Worker12
Drifter Wanderer 14
Army Army Support Corporal23
Believer Holy Warrior Hopeful-12
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Shirley Marsden Enemy 0 2 2 4 Kedepu (M/87)
Corrie Walsh Rival 1 3 0 3 Solomani, Imperium (F/64)
Sallie Ruiz Rival 1 2 6 2 Happrhani (F/31)
Sallie Ruiz’s relationships have begun to affect the character.
Sallie Ruiz gains in power and influence.
Benton Obrien Rival 1 3 1 0 Azhanti (M/23)
Roma Carbey Rival 0 1 1 5 Humaniti (F/25)
 
Term Age History
1 18 Failed to qualify for Worker (Citizen).
1 18 Submitted to the draft.
1 18 Became a Army (Cavalry) with the new title Private.
1 19 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
1 19 Gain rebels as Enemy
2 19 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
2 20 Moved to a new world.
2 23 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
3 23 Continued as Believer (Missionary/Humanitarian).
3 25 Judd Williams come into conflict with a splinter group Judd Williams's own religion which maintains Judd Williams's version is the wrong one. Gain 3 Rivals.
4 25 Failed to qualify for Infantry (Army).
4 25 Became a Drifter (Wanderer).
4 26 Judd Williams do not know what happened to Judd Williams. There is a gap in Judd Williams's memory.
5 26 Switched to Army (Army Support) with the new title Private and previous rank.
5 28 Advanced training in a specialist field
6 30 Continued as Army (Army Support).
6 34 Thrown into a brutal ground war
6 34 Promoted to Army (Army Support) rank 1 with the new title Lance Corporal.
7 34 Continued as Army (Army Support).
7 35 Surrounded and outnumbered by the enemy, Judd Williams hold out until relief arrives.
7 38 Promoted to Army (Army Support) rank 2 with the new title Corporal.
8 38 Voluntarily left Army Support
8 38 Returned to Drifter (Wanderer).
8 39 Attacked by enemies and injured.
8 39 Nearly killed. Owe 25,000 for medical bills.
8 39 Gain Enemy if Judd Williams don't already have one.
9 42 Continued as Drifter (Wanderer).
9 46 Attacked by enemies that Judd Williams easily defeat.
9 46 Gain Enemy if Judd Williams don't already have one.
9 46 Promoted to Drifter (Wanderer) rank 1.
10 46 Continued as Drifter (Wanderer).
10 49 Injured. Fully recovered. Owe 5,000 for medical bills.
11 49 Switched to Believer (Holy Warrior) with the new title Hopeful.
11 53 Judd Williams is caught in the periphery of a scandal.
11 53 Demoted to Believer (Holy Warrior) rank -1.
12 53 Aging Crisis. Owe 20,000 for medical bills.
12 53 Retired at age 53.
12 53 Continued as Believer (Holy Warrior).
12 57 Opponents of Judd Williams's belief system ambush Judd Williams.
12 57 Scarred. Fully recovered. Owe 10,000 for medical bills.
13 57 Aging Crisis. Owe 50,000 for medical bills.
13 57 Retired.
13 58 Accused of a crime.
14 61 Aging Crisis. Owe 40,000 for medical bills.
14 65 Moved to a new world.
15 65 Aging Crisis. Owe 10,000 for medical bills.
15 66 Moved to a new world.
16 69 Aging Crisis. Owe 10,000 for medical bills.
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