Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Betrayed by a friend. One of Khaarlimkuur Merini Diamam's Contacts or Allies betrays Khaarlimkuur Merini Diamam, ending Khaarlimkuur Merini Diamam's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Noble (Dilettante) with the new title Wastrel. |
2 |
22 |
Khaarlimkuur Merini Diamam reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Khaarlimkuur Merini Diamam sponge off Khaarlimkuur Merini Diamam's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
2 |
24 |
Promoted to Noble (Dilettante) rank 1. |
3 |
24 |
Continued as Noble (Dilettante). |
3 |
28 |
Khaarlimkuur Merini Diamam manipulate and charm Khaarlimkuur Merini Diamam's way through high society. Gain a Rival and an Ally. |
4 |
28 |
Voluntarily left Dilettante |
4 |
28 |
Failed to qualify for Surveyor (Scout). |
4 |
28 |
Switched to Drifter (Scavenger). |
4 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
36 |
Betrayed by a friend. One of Khaarlimkuur Merini Diamam's Contacts or Allies betrays Khaarlimkuur Merini Diamam, ending Khaarlimkuur Merini Diamam's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Failed to qualify for Colonist (Citizen). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
Given advanced training in a specialist field |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Make an unexpected connection outside Khaarlimkuur Merini Diamam's normal circles. Gain a Contact. |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
Given advanced training in a specialist field |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Forced to muster out. |
10 |
52 |
Switched to Noble (Administrator) with the new title Clerk and previous rank. |
10 |
53 |
An assassin attempts to end Khaarlimkuur Merini Diamam's life. |
10 |
53 |
Nearly killed. |
11 |
53 |
Returned to Drifter (Scavenger). |
11 |
56 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
57 |
Someone more charismatic but less devout than Khaarlimkuur Merini Diamam has become Khaarlimkuur Merini Diamam's superior. |
12 |
60 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Continued as Believer (Missionary/Humanitarian). |
13 |
63 |
Khaarlimkuur Merini Diamam retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
Continued as Believer (Missionary/Humanitarian). |
14 |
68 |
A new romantic starts. Gain an Ally. |
14 |
68 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |