Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that Leland Sims left the community. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
23 |
Moved to a new world. |
2 |
26 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Navy (Line/Crew) with previous rank. |
3 |
30 |
Leland Sims foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
31 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 |
31 |
Became a Entertainer (Journalist). |
5 |
33 |
Gain a patron in the arts. Gain an Ally |
5 |
35 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
6 |
35 |
Continued as Entertainer (Journalist). |
6 |
38 |
An investigation, tour, project or expedition goes wrong, stranding Leland Sims far from home. |
7 |
38 |
Failed to qualify for Free Trader (Merchant). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Marine (Ground Assault) with the new title Marine. |
7 |
42 |
A mission goes wrong; Leland Sims and several others are captured and mistreated by the enemy. Gain Leland Sims's jailer as an Enemy. |
8 |
42 |
Switched to Entertainer (Performer). |
8 |
43 |
One of Leland Sims's pieces of art is stolen, and the investigation brings Leland Sims into the criminal underworld. |
8 |
46 |
Promoted to Entertainer (Performer) rank 1. |
9 |
46 |
Continued as Entertainer (Performer). |
9 |
50 |
Nearly killed. Owe 7,500 for medical bills. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
52 |
Leland Sims is caught in the periphery of a scandal. |
10 |
52 |
Demoted to Believer (Mainstream Believer) rank -1. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Continued as Believer (Mainstream Believer). |
11 |
57 |
Leland Sims accepted an offer of inducements to betray Leland Sims's faith. Gain 350,000 in cash. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Became a Psion (Adept). |
12 |
60 |
Accused of a crime |
12 |
62 |
Forced to continue current assignment. |
12 |
62 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Continued as Psion (Adept). |
13 |
66 |
Experimented on by a corporation, government, or other organisation |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
67 |
Leland Sims secretly provide religious rites for a dying leader or noble, although they do not share Leland Sims's faith. Gain an Ally in the family and a Rival who disagrees with Leland Sims's choice. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |