Retired 2nd Officer Lucas Stevens  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 70 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 10 (1) 2 (-2)1118A2
Scars from self-harm, Tense
 
Skills
Athletics (Endurance) 1
Broker 0
Carouse 1
Deception 0
Drive 0
Electronics 0
Engineer (Power) 2
Flyer 0
Gambler 1
Gun Combat (Archaic) 0
Mechanic 2
Melee (Grapple) 0
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Worker) 0
Science (Space Sciences/Cosmology) 1
Seafarer 0
Steward 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 2nd Officer45
Entertainer Artist 01
Agent Intelligence 01
Drifter Barbarian 01
Believer Missionary/Humanitarian Junior Project Worker01
Retired 04
 
EducationGraduated
School of Hard Knocks Graduated
 
Name Type Affinity Enmity Power Influence Species
Ricardo Ward Contact 1 6 2 0 Darmine (M/38)
Very bad falling out.
Albina Taylor Ally 5 0 3 2 Dynchia (F/31)
Albina Taylor gained influence with the character’s assistance.
Anita Tabiner Contact 2 0 1 1 Dynchia (F/30)
Relationship becomes more moderate.
 
Term Age History
1 18 Entered the school of hard knocks.
1 21 Join a social movement.
1 22 Graduated.
2 22 Failed to qualify for Infantry (Army).
2 22 Submitted to the draft.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 26 Make an unexpected connection outside Lucas Stevens's normal circles. Gain a Contact.
3 26 Continued as Merchant (Merchant Marine).
3 27 Risk Lucas Stevens's fortune on a possibility lucrative deal and win.
3 30 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 30 Continued as Merchant (Merchant Marine).
4 34 Befriend a useful ally in one sphere. Gain an Ally.
4 34 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
5 34 Continued as Merchant (Merchant Marine).
5 37 Make an unexpected connection outside Lucas Stevens's normal circles. Gain a Contact.
6 38 Continued as Merchant (Merchant Marine).
6 42 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
7 42 Voluntarily left Merchant Marine
7 42 Became a Entertainer (Artist).
7 43 An investigation, tour, project or expedition goes wrong, stranding Lucas Stevens far from home.
8 43 Became a Agent (Intelligence).
8 44 Scarred. Fully recovered. Owe 2,500 for medical bills.
9 44 Failed to qualify for Physician (Scholar).
9 44 Became a Drifter (Barbarian).
9 47 Betrayed by a friend. One of Lucas Stevens's Contacts or Allies betrays Lucas Stevens, ending Lucas Stevens's career. That Contact or Ally becomes a Rival or Enemy.
10 47 Aging Crisis. Owe 30,000 for medical bills.
10 47 Retired at age 47.
10 47 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 48 Lucas Stevens accepted an offer of inducements to betray Lucas Stevens's faith. Gain 630,000 in cash.
11 51 Aging Crisis. Owe 30,000 for medical bills.
11 51 Retired.
11 53 Good fortune.
12 55 Aging Crisis. Owe 10,000 for medical bills.
12 57 Birth or Death involving a family member or close friend.
13 59 Aging Crisis. Owe 40,000 for medical bills.
13 60 Moved to a new world.
14 63 Aging Crisis. Owe 20,000 for medical bills.
14 66 Betrayal. Convert an Ally into a Rival or Enemy.
15 67 Aging Crisis. Owe 40,000 for medical bills.
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