Retired Project Worker Lynn Norman  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 70 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 8 (0) 7 (0)111A87
Lecherous, Reliable
 
Skills
Admin 0
Animals 0
Art (Creative/Visual Media) 1
Athletics 0
Carouse 2
Diplomat 1
Drive (Wheel) 1
Electronics (Computers) 1
Engineer 0
Jack-of-All-Trades 2
Language 0
Mechanic 1
Melee 0
Pilot (Capital Ships) 1
Science (Physical Sciences) 0
Seafarer 0
Stealth 1
Steward 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 02
Drifter Wanderer 02
Merchant Merchant Marine Senior Crewman11
Citizen Colonist 01
Entertainer Artist 12
Believer Missionary/Humanitarian Project Worker13
Retired 02
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Agzdhonnguethro Routhdughzthakhs Enemy 0 4 0 1 Vargr, Imperium (F/73)
An incident occured.
Silas Mcabe Rival 0 1 1 0 Dynchia, Imperium (M/17)
Relationship becomes more moderate. Enemy becomes a rival.
Hallie Buchannan Contact 0 0 4 1 Trexen (M/30)
Hallie Buchannan gains in power.
Mabel Carter Contact 3 0 6 1 Happrhani (F/79)
Herminia Kelley Enemy 0 2 1 3 Cassilldan (F/80)
Gerhard Gray Contact 1 0 0 4 Urunishani (M/70)
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 22 Betrayed by a friend. One of Lynn Norman's Contacts or Allies betrays Lynn Norman, ending Lynn Norman's career. That Contact or Ally becomes a Rival or Enemy.
2 22 Failed to qualify for Infantry (Army).
2 22 Switched to Drifter (Wanderer).
2 26 Lynn Norman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 26 Entered Merchant Academy with the Shipboard curriculum.
3 29 Study Drive (Walker) as a hobby.
3 30 Graduated.
4 30 Became a Merchant (Merchant Marine) with the new title Crewman.
4 30 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 34 A sudden war destroys Lynn Norman's trade routes and contacts, forcing Lynn Norman to flee that region of space.
4 34 Gain rebels as Enemy
5 34 Returned to Drifter (Barbarian).
5 35 Lightly injured, no permanent damage. Fully recovered.
6 35 Became a Citizen (Colonist).
6 37 Life ruined by a criminal gang. Gain the gang as an Enemy
7 37 Became a Entertainer (Artist).
7 40 Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
7 41 Promoted to Entertainer (Artist) rank 1.
8 41 Continued as Entertainer (Artist).
8 45 An investigation, tour, project or expedition goes wrong, stranding Lynn Norman far from home.
9 45 Failed to qualify for Merchant Marine (Merchant).
9 45 Returned to Drifter (Wanderer).
9 47 Betrayed by a friend. One of Lynn Norman's Contacts or Allies betrays Lynn Norman, ending Lynn Norman's career. That Contact or Ally becomes a Rival or Enemy.
10 47 Aging Crisis. Owe 40,000 for medical bills.
10 47 Retired at age 47.
10 47 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 51 Lynn Norman is sent to a new community or parish to preach The Word among the poor.
10 51 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 51 Aging Crisis. Owe 40,000 for medical bills.
11 51 Continued as Believer (Missionary/Humanitarian).
11 54 Lynn Norman retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 55 Aging Crisis. Owe 20,000 for medical bills.
12 55 Continued as Believer (Missionary/Humanitarian).
12 59 Lynn Norman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
13 59 Aging Crisis. Owe 10,000 for medical bills.
13 59 Retired.
13 63 Gained a contact.
14 63 Aging Crisis. Owe 30,000 for medical bills.
14 64 Moved to a new world.
15 67 Aging Crisis. Owe 60,000 for medical bills.
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