Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
A sudden war destroys Mack Forrest's trade routes and contacts, forcing Mack Forrest to flee that region of space. |
1 |
21 |
Gain rebels as Enemy |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Hard times caused by a lack of interstellar trade costs Mack Forrest's job. |
3 |
24 |
Failed to qualify for Enforcer (Rogue). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
27 |
Mack Forrest run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Failed to qualify for Broker (Merchant). |
4 |
27 |
Switched to Drifter (Scavenger). |
4 |
30 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
32 |
Mack Forrest refuse to secretly provide religious rites for a dying leader or noble, because they do not share Mack Forrest's faith. |
5 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
34 |
Continued as Believer (Missionary/Humanitarian). |
6 |
38 |
Mack Forrest come into conflict with a splinter group Mack Forrest's own religion which maintains Mack Forrest's version is the wrong one. Gain 1 Rivals. |
7 |
38 |
Switched to Drifter (Barbarian). |
7 |
41 |
Attempted a risky adventure and was injured. |
7 |
41 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
42 |
Continued as Drifter (Barbarian). |
8 |
43 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
9 |
43 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
9 |
45 |
Good fortune |
10 |
47 |
Continued as Believer (Mainstream Believer). |
10 |
49 |
Mack Forrest is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
11 |
51 |
Continued as Believer (Mainstream Believer). |
11 |
52 |
Mack Forrest is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
11 |
55 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Continued as Believer (Mainstream Believer). |
12 |
59 |
Mack Forrest accepted an offer of inducements to betray Mack Forrest's faith. Gain 370,000 in cash. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
Retired. |
13 |
63 |
Moved to a new world. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |