Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
21 |
Gain rebels as Enemy |
2 |
21 |
Became a Entertainer (Performer). |
2 |
23 |
Invited to take part in a controversial event or exhibition that injures Marc Sapping's social standing. |
3 |
25 |
Continued as Entertainer (Performer). |
3 |
28 |
Encounter a Psionic institute. |
3 |
28 |
Tested for psionic powers |
4 |
29 |
Became a Psion (Wild Talent). |
4 |
31 |
Gift causes a former ally to turn on Marc Sapping and betray Marc Sapping. One Ally or Contact becomes an Enemy. |
5 |
31 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
33 |
Special assignment or duty on board ship. |
5 |
35 |
Attempt at commissioned failed. |
5 |
35 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Failed to qualify for Line/Crew (Navy). |
6 |
35 |
Continued as Navy (Engineer/Gunner). |
6 |
38 |
Marc Sapping foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
39 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Failed to qualify for Line/Crew (Navy). |
7 |
39 |
Continued as Navy (Engineer/Gunner). |
7 |
41 |
Vessel participates in a diplomatic mission. |
7 |
43 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
8 |
43 |
Attempted to change assignments. |
8 |
43 |
Failed to qualify for Flight (Navy). |
8 |
43 |
Continued as Navy (Engineer/Gunner). |
8 |
44 |
Marc Sapping is blamed for an accident that causes the death of several crew members. Marc Sapping's guilt drives Marc Sapping to excel. |
9 |
44 |
Failed to qualify for Broker (Merchant). |
9 |
44 |
Submitted to the draft. |
9 |
44 |
Switched to Army (Cavalry) with the new title Private and previous rank. |
9 |
45 |
Assigned to a planet with a hostile or wild environment. |
9 |
48 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
10 |
48 |
Continued as Army (Cavalry). |
10 |
49 |
Surrounded and outnumbered by the enemy, Marc Sapping hold out until relief arrives. |
10 |
52 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Army (Cavalry). |
11 |
56 |
Gained a contact. |
11 |
56 |
Forced to continue current assignment |
11 |
56 |
Promoted to Army (Cavalry) rank 3 with the new title Lance Sergeant. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
Continued as Army (Cavalry). |
12 |
57 |
Gained a contact. |
12 |
60 |
Promoted to Army (Cavalry) rank 4 with the new title Sergeant. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Continued as Army (Cavalry). |
13 |
61 |
Surrounded and outnumbered by the enemy, Marc Sapping hold out until relief arrives. |
13 |
64 |
Promoted to Army (Cavalry) rank 5 with the new title Gunnery Sergeant. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
64 |
Continued as Army (Cavalry). |
14 |
66 |
Thrown into a brutal ground war |
14 |
68 |
Promoted to Army (Cavalry) rank 6 with the new title Sergeant Major. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |