Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Failed to qualify for Scientist (Scholar). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Make an unexpected connection outside Marvin Cameron's normal circles. Gain a Contact. |
2 |
24 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Marvin Cameron's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
32 |
Forced to continue current assignment. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Given advanced training in a specialist field |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Marvin Cameron's business or ship thrives. |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Given advanced training in a specialist field |
8 |
48 |
Forced to muster out. |
9 |
48 |
Became a Noble (Dilettante) with the new title Wastrel. |
9 |
52 |
time as a ruler or playboy gives Marvin Cameron a wide range of experiences. |
9 |
52 |
Promoted to Noble (Dilettante) rank 1. |
10 |
52 |
Voluntarily left Dilettante |
10 |
52 |
Became a Drifter (Wanderer). |
10 |
56 |
Attacked by enemies and injured. |
10 |
56 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
10 |
56 |
Gain Enemy if Marvin Cameron don't already have one. |
11 |
56 |
Continued as Drifter (Wanderer). |
12 |
60 |
Continued as Drifter (Wanderer). |
12 |
62 |
Find Ancient Technology. |
12 |
64 |
Promoted to Drifter (Wanderer) rank 1. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
Retired at age 64. |
13 |
64 |
Continued as Drifter (Wanderer). |
13 |
68 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |