Retired Lay Preacher Maxie Sabilline  

Species Age Sex Str Dex End Int Edu SocUPP
Hanen 70 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1) 5 (-1)111755
Compliant
 
Skills
Admin 1
Animals 0
Athletics (Endurance) 1
Diplomat 0
Drive (Hovercraft) 1
Drive (Track) 1
Electronics 0
Engineer (Power) 1
Gambler 1
Gun Combat 0
Jack-of-All-Trades 1
Melee (Unarmed) 2
Persuade 2
Profession (Colonist/Ranching) 1
Science (Social Sciences/Belief) 1
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Lay Preacher22
Citizen Colonist 12
Drifter Scavenger 01
Drifter Wanderer 12
Believer Missionary/Humanitarian Junior Project Worker01
Drifter Barbarian 01
Prisoner Thug 02
Prisoner Inmate 02
Prisoner Fixer 01
 
Name Type Affinity Enmity Power Influence Species
Sylvester Sutton Ally 4 0 4 1 Pirian (M/34)
Rhoda Shaw Rival 1 2 0 1 Geonee (F/35)
Clifford Rule Enemy 0 4 4 1 Solomani, Imperium (M/26)
Clifford Rule's influence is diminished.
 
Term Age History
1 18 Became a Believer (Mainstream Believer) with the new title Lay Person.
1 22 Maxie Sabilline secretly provide religious rites for a dying leader or noble, although they do not share Maxie Sabilline's faith. Gain an Ally in the family and a Rival who disagrees with Maxie Sabilline's choice.
1 22 Forced to continue current assignment.
1 22 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
2 22 Continued as Believer (Mainstream Believer).
2 23 Maxie Sabilline accepted an offer of inducements to betray Maxie Sabilline's faith. Gain 140,000 in cash.
2 26 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
3 26 Became a Citizen (Colonist).
3 29 Good fortune
3 30 Promoted to Citizen (Colonist) rank 1.
4 30 Continued as Citizen (Colonist).
4 33 Maxie Sabilline gain experience in a technical field as a computer operator or surveyor.
4 34 Forced to muster out.
5 34 Failed to qualify for Merchant Marine (Merchant).
5 34 Became a Drifter (Scavenger).
5 37 Maxie Sabilline run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 37 Failed to qualify for Worker (Citizen).
6 37 Switched to Drifter (Wanderer).
6 39 Drafted into Merchant Marine
6 41 Forced to continue current assignment.
6 41 Promoted to Drifter (Wanderer) rank 1.
7 41 Continued as Drifter (Wanderer).
7 43 Maxie Sabilline do not know what happened to Maxie Sabilline. There is a gap in Maxie Sabilline's memory.
8 43 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 44 Maxie Sabilline accepted an offer of inducements to betray Maxie Sabilline's faith. Gain 230,000 in cash.
9 47 Switched to Drifter (Barbarian).
9 48 Betrayed by a friend. One of Maxie Sabilline's Contacts or Allies betrays Maxie Sabilline, ending Maxie Sabilline's career. That Contact or Ally becomes a Rival or Enemy.
10 48 Became a Prisoner (Thug).
10 50 Defeated a prison gang. Gain an Enemy.
11 52 Switched to Prisoner (Inmate) with previous rank.
11 56 Scarred. Owe 5,000 for medical bills.
12 56 Aging Crisis. Owe 20,000 for medical bills.
12 56 Retired at age 56.
12 56 Switched to Prisoner (Fixer) with previous rank.
12 60 A guard takes a dislike to Maxie Sabilline.
13 60 Aging Crisis. Owe 60,000 for medical bills.
13 60 Returned to Prisoner (Inmate).
13 62 Attmped but failed to save a guard or prison officer.
13 61 Injured. Fully recovered. Owe 5,000 for medical bills.
14 64 Aging Crisis. Owe 10,000 for medical bills.
14 64 Returned to Prisoner (Thug).
14 68 Nearly killed. Fully recovered. Owe 35,000 for medical bills.
15 68 Aging Crisis. Owe 40,000 for medical bills.
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