Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
24 |
Commanding officer takes an interest in Merle King's career. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
29 |
Merle King is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
30 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
32 |
Gained a contact. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Navy (Engineer/Gunner) with previous rank. |
5 |
38 |
Lost eye or limb. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
39 |
Severely injured. Owe 6,250 for medical bills. |
7 |
39 |
Aging Crisis. Owe 60,000 for medical bills. |
7 |
39 |
Retired at age 39. |
7 |
39 |
Retired. |
7 |
42 |
Good fortune. |
8 |
47 |
Gained a contact. |
9 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Moved to a new world. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
63 |
Moved to a new world. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |