Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
22 |
Suffered a deep tragedy. |
1 |
22 |
Dropped out of university. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Good fortune |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Attacked by enemies and injured. |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
28 |
Gain Enemy if Minnie Garrett don't already have one. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Contact with Government. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Betrayed by a friend. One of Minnie Garrett's Contacts or Allies betrays Minnie Garrett, ending Minnie Garrett's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Became a Scout (Courier). |
6 |
39 |
Minnie Garrett's ship is damaged, and Minnie Garrett have to hitch-hike Minnie Garrett's way back across the stars to the nearest scout base. |
6 |
39 |
Gain 3 Contacts. Gain 2 Enemies. |
7 |
39 |
Failed to qualify for Free Trader (Merchant). |
7 |
39 |
Returned to Drifter (Wanderer). |
7 |
42 |
Attacked by enemies and injured. |
7 |
42 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
42 |
Gain Enemy if Minnie Garrett don't already have one. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Failed to qualify for Corporate (Citizen). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Became a Army (Cavalry) with the new title Private. |
8 |
44 |
Thrown into a brutal ground war |
8 |
44 |
Severely injured. Fully recovered. |
8 |
47 |
Attempt at commissioned failed. |
8 |
47 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
9 |
47 |
Continued as Army (Cavalry). |
9 |
49 |
Moved to a new world. |
10 |
51 |
Continued as Army (Cavalry). |
10 |
55 |
Assigned to an urbanised planet torn by war. |
10 |
55 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
11 |
55 |
Continued as Army (Cavalry). |
11 |
58 |
Thrown into a brutal ground war |
11 |
58 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
11 |
59 |
Promoted to Army (Cavalry) rank 3 with the new title Lance Sergeant. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Continued as Army (Cavalry). |
12 |
60 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
12 |
60 |
Gain rebels as Enemy |
12 |
63 |
Promoted to Army (Cavalry) rank 4 with the new title Sergeant. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Voluntarily left Cavalry |
13 |
63 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
66 |
Minnie Garrett secretly provide religious rites for a dying leader or noble, although they do not share Minnie Garrett's faith. Gain an Ally in the family and a Rival who disagrees with Minnie Garrett's choice. |
13 |
67 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |