Retired 3rd Officer Mitchell Hall  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 70 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 8 (0) 2 (-2)111182
Nosy
 
Skills
Admin 1
Advocate 1
Broker 1
Carouse 0
Deception 0
Drive (Walker) 1
Electronics 0
Engineer (M-drive) 2
Language 0
Mechanic 1
Persuade 3
Pilot (Capital Ships) 1
Profession (Worker/Religion) 1
Recon 1
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 1
Steward 2
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 11
Drifter Wanderer 12
Citizen Colonist 01
Believer Holy Warrior Hopeful01
Merchant Merchant Marine 3rd Officer34
Believer Mainstream Believer Lay Preacher24
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Eddie McDadden Ally 3 0 0 2 Ayansh'i (M/23)
Cathy Shorten Ally 2 0 4 0 Yilean (F/25)
Relationship redefined. Enemy becomes an ally.
Phebe Atkins Rival 1 3 5 5 Ayansh'i (F/29)
Phebe Atkins has had an unexpected run of good fortune lately.
Golden Casey Rival 1 2 2 0 Murrissi (F/34)
Golden Casey is a questionable figure such as a criminal, pirate or disgraced noble.
Golden Casey gained power at the expense of a third party who now blames the character.
Randy Garcia Rival 2 1 0 1 Ayansh'i (M/76)
Yvonne Stanley Contact 0 1 1 5 Darrian, Imperium (F/20)
Tammy McGrath Contact 1 1 2 0 Ziadd (F/24)
Tammy McGrath's influence is diminished.
Aubrey Lucas Rival 0 0 4 2 Murrissi (F/26)
Cassandra Middlemiss Ally 4 0 1 0 Ayansh'i (F/33)
Cassandra Middlemiss is found or reported dead.
Amanda Collins Enemy 0 6 4 1 Ayansh'i (F/32)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 22 Befriend a useful ally in one sphere. Gain an Ally.
1 22 Promoted to Merchant (Free Trader) rank 1.
2 22 Voluntarily left Free Trader
2 22 Failed to qualify for Enforcer (Rogue).
2 22 Became a Drifter (Wanderer).
2 23 Find an Alien Artifact.
3 26 Voluntarily left Wanderer
3 26 Became a Citizen (Colonist).
3 28 Life ruined by a criminal gang. Gain the gang as an Enemy
4 28 Became a Believer (Holy Warrior) with the new title Hopeful.
4 31 Mitchell Hall come into conflict with a splinter group Mitchell Hall's own religion which maintains Mitchell Hall's version is the wrong one. Gain 2 Rivals.
5 31 Returned to Drifter (Wanderer).
5 34 Drafted into Merchant Marine
5 35 Promoted to Drifter (Wanderer) rank 1.
6 35 Switched to Merchant (Merchant Marine) with the new title Crewman.
6 38 Make an unexpected connection outside Mitchell Hall's normal circles. Gain a Contact.
6 39 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 39 Continued as Merchant (Merchant Marine).
7 43 Make an unexpected connection outside Mitchell Hall's normal circles. Gain a Contact.
7 43 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
8 43 Continued as Merchant (Merchant Marine).
8 47 Given advanced training in a specialist field
8 47 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
9 47 Continued as Merchant (Merchant Marine).
9 49 Bankrupted by a rival. Gain the other trader as a Rival.
10 49 Switched to Believer (Mainstream Believer) with the new title Lay Person.
10 51 Mitchell Hall is sent to a new community or parish to preach The Word among the poor.
10 53 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
11 53 Aging Crisis. Owe 60,000 for medical bills.
11 53 Retired at age 53.
11 53 Continued as Believer (Mainstream Believer).
11 55 Mitchell Hall retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 57 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
12 57 Aging Crisis. Owe 60,000 for medical bills.
12 57 Continued as Believer (Mainstream Believer).
12 59 Mitchell Hall retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 61 Aging Crisis. Owe 10,000 for medical bills.
13 61 Continued as Believer (Mainstream Believer).
13 62 A new romantic starts. Gain an Ally.
13 65 Forced to muster out.
14 65 Aging Crisis. Owe 40,000 for medical bills.
14 65 Retired.
14 68 Good fortune.
15 69 Aging Crisis. Owe 20,000 for medical bills.
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