Retired 3rd Officer Morgan Mathew  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Answerin 70 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 9 (1) 6 (0)12 (2)111B96
Inhumane, Trustworthy, Flippant
 
Skills
Admin 0
Animals 0
Athletics 0
Awareness 0
Clairvoyance 0
Deception 1
Drive 0
Electronics (Comms) 1
Electronics (Remote Ops) 1
Explosives 1
Gun Combat (Energy) 2
Heavy Weapons 0
Investigate 1
Jack-of-All-Trades 1
Language (Oynprith (Droyne)) 1
Mechanic 1
Medic 1
Melee 0
Persuade 1
Profession (Colonist) 0
Recon 1
Science (Life Sciences/Xenology) 1
Seafarer 0
Stealth 1
Streetwise 0
Survival 1
Telepathy 1
Teleportation 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Lance Corporal11
Agent Corporate Agent Field Agent22
Scout Explorer Scout11
Drifter Wanderer 02
Merchant Merchant Marine 3rd Officer34
Psion Adept 02
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Lester Brewer Rival 0 1 1 2 Answerin (M/20)
Winfield Taylor Ally 1 0 0 0 Answerin (M/19)
Winfield Taylor is diminished in both power and influence.
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 19 Join a social movement.
1 22 Graduated. Gain an rival who is upset that Morgan Mathew left the community.
2 22 Became a Army (Cavalry) with the new title Private.
2 23 Advanced training in a specialist field
2 26 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
3 26 Voluntarily left Cavalry
3 26 Became a Agent (Corporate Agent).
3 30 Uncover a major conspiracy against Morgan Mathew's employers.
3 30 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
4 30 Continued as Agent (Corporate Agent).
4 32 Advanced training in a specialist field.
4 34 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
5 34 Voluntarily left Corporate Agent
5 34 Became a Scout (Explorer).
5 37 Spend several years jumping from world to world in Morgan Mathew's scout ship.
5 38 Promoted to Scout (Explorer) rank 1 with the new title Scout.
6 38 Voluntarily left Explorer
6 38 Became a Drifter (Wanderer).
6 39 Morgan Mathew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 39 Failed to qualify for Journalist (Entertainer).
7 39 Continued as Drifter (Wanderer).
7 43 Betrayed by a friend. One of Morgan Mathew's Contacts or Allies betrays Morgan Mathew, ending Morgan Mathew's career. That Contact or Ally becomes a Rival or Enemy.
8 43 Failed to qualify for Free Trader (Merchant).
8 43 Submitted to the draft.
8 43 Became a Merchant (Merchant Marine) with the new title Crewman.
8 45 Befriend a useful ally in one sphere. Gain an Ally.
8 47 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 47 Continued as Merchant (Merchant Marine).
9 51 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
10 51 Aging Crisis. Owe 40,000 for medical bills.
10 51 Retired at age 51.
10 51 Continued as Merchant (Merchant Marine).
10 53 Gained a contact.
11 55 Aging Crisis. Owe 40,000 for medical bills.
11 55 Continued as Merchant (Merchant Marine).
11 56 Given advanced training in a specialist field
11 59 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Voluntarily left Merchant Marine
12 59 Became a Psion (Adept).
12 63 Psionic strength increases.
13 63 Aging Crisis. Owe 30,000 for medical bills.
13 63 Continued as Psion (Adept).
13 66 Use powers for personal gain.
14 67 Aging Crisis. Owe 40,000 for medical bills.
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