Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
19 |
Mortimer Fleming learn something Mortimer Fleming should not have – a corporate secret, a political scandal – which Mortimer Fleming can profit from illegally. |
1 |
19 |
Gain a criminal contact. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
23 |
Mortimer Fleming gain experience in a technical field as a computer operator or surveyor. |
3 |
26 |
Voluntarily left Worker |
3 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
29 |
Mortimer Fleming refuse to secretly provide religious rites for a dying leader or noble, because they do not share Mortimer Fleming's faith. |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
31 |
Mortimer Fleming come into conflict with a splinter group Mortimer Fleming's own religion which maintains Mortimer Fleming's version is the wrong one. Gain 3 Rivals. |
5 |
31 |
Switched to Citizen (Corporate). |
5 |
35 |
Spent time maintaining and using heavy vehicles. |
5 |
35 |
Forced to continue current assignment. |
5 |
35 |
Promoted to Citizen (Corporate) rank 1. |
6 |
35 |
Continued as Citizen (Corporate). |
6 |
36 |
Hard times caused by a lack of interstellar trade costs Mortimer Fleming Mortimer Fleming's job. |
7 |
36 |
Failed to qualify for Infantry (Army). |
7 |
36 |
Submitted to the draft. |
7 |
36 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
38 |
A new romantic starts. Gain an Ally. |
7 |
40 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
40 |
Continued as Agent (Law Enforcement). |
8 |
41 |
Rewarded for a successful mission. |
8 |
44 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
9 |
44 |
Continued as Agent (Law Enforcement). |
9 |
45 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
48 |
Continued as Agent (Law Enforcement). |
10 |
52 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
52 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
11 |
52 |
Continued as Agent (Law Enforcement). |
11 |
54 |
Advanced training in a specialist field. |
11 |
56 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Continued as Agent (Law Enforcement). |
12 |
58 |
Go undercover to investigate an enemy. |
12 |
59 |
Moved to a new world. |
12 |
60 |
Promoted to Agent (Law Enforcement) rank 5 with the new title Chief. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Voluntarily left Law Enforcement |
13 |
60 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
13 |
62 |
Mortimer Fleming come into conflict with a splinter group Mortimer Fleming's own religion which maintains Mortimer Fleming's version is the wrong one. Gain 3 Rivals. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
62 |
Retired. |
14 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
Spend time with an alien race. Gain a contact. |
16 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |