Retired 1st Officer Mose Ward  

Species Age Sex Str Dex End Int Edu SocUPP
Florian 70 M 1 (-2) 1 (-2) 1 (-2) 12 (2) 6 (0) 7 (0)111C67
Glorious
 
Skills
Admin 0
Animals 0
Astrogation 0
Athletics (Endurance) 1
Athletics (Strength) 1
Broker 1
Diplomat 0
Drive (Walker) 1
Drive (Wheel) 1
Electronics 0
Engineer (J-drive) 1
Flyer 0
Mechanic 3
Persuade 1
Pilot (Capital Ships) 1
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 3
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Initiate15
Drifter Scavenger 02
Merchant Merchant Marine 1st Officer56
 
Name Type Affinity Enmity Power Influence Species
Besse Crogan Rival 1 2 0 2 Florian (F/19)
Tennie Murphy Contact 0 1 1 3 Florian (F/25)
Josie Babington Rival 1 1 1 0 Dynchia, Imperium (F/41)
 
Term Age History
1 18 Became a Believer (Mainstream Believer) with the new title Lay Person.
1 20 Mose Ward refuse to secretly provide religious rites for a dying leader or noble, because they do not share Mose Ward's faith.
2 22 Continued as Believer (Mainstream Believer).
2 24 Someone more charismatic but less devout than Mose Ward has become Mose Ward's superior.
3 26 Continued as Believer (Mainstream Believer).
3 27 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
3 30 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
4 30 Continued as Believer (Mainstream Believer).
4 32 Mose Ward accepted an offer of inducements to betray Mose Ward's faith. Gain 270,000 in cash.
5 34 Failed to qualify for Pirate (Rogue).
5 34 Became a Drifter (Scavenger).
5 37 Betrayed by a friend. One of Mose Ward's Contacts or Allies betrays Mose Ward, ending Mose Ward's career. That Contact or Ally becomes a Rival or Enemy.
6 38 Continued as Drifter (Scavenger).
6 39 Severely injured. Fully recovered. Owe 20,000 for medical bills.
7 39 Became a Merchant (Merchant Marine) with the new title Crewman.
7 43 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 43 Continued as Merchant (Merchant Marine).
8 46 A good deal ensures Mose Ward is living the high life for a few years.
8 47 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 47 Continued as Merchant (Merchant Marine).
9 49 Make an unexpected connection outside Mose Ward's normal circles. Gain a Contact.
9 51 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
10 51 Continued as Merchant (Merchant Marine).
10 54 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
10 55 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
11 55 Aging Crisis. Owe 40,000 for medical bills.
11 55 Retired at age 55.
11 55 Continued as Merchant (Merchant Marine).
11 58 Embroiled in legal trouble.
11 59 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
12 59 Aging Crisis. Owe 30,000 for medical bills.
12 59 Continued as Merchant (Merchant Marine).
12 63 A series of bad deals and decisions force Mose Ward into bankruptcy. Mose Ward salvages what Mose Ward can.
13 63 Aging Crisis. Owe 20,000 for medical bills.
13 63 Returned to Believer (Mainstream Believer).
13 65 Mose Ward retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 67 Forced to muster out.
14 67 Aging Crisis. Owe 30,000 for medical bills.
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