Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
22 |
Became a Citizen (Corporate). |
2 |
26 |
Nat Heriot gain experience in a technical field as a computer operator or surveyor. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
30 |
Nat Heriot learn something Nat Heriot should not have – a corporate secret, a political scandal – which Nat Heriot can profit from illegally. |
3 |
30 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
34 |
Nat Heriot is rewarded for Nat Heriot's diligence or cunning. |
4 |
34 |
Promoted to Citizen (Corporate) rank 3. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
38 |
Nat Heriot rise to a position of power in Nat Heriot's colony or corporation. |
5 |
38 |
Promoted to Citizen (Corporate) rank 4 with the new title Senior Manager. |
6 |
38 |
Voluntarily left Corporate |
6 |
38 |
Returned to Merchant (Broker). |
6 |
42 |
Make an unexpected connection outside Nat Heriot's normal circles. Gain a Contact. |
6 |
42 |
Promoted to Merchant (Broker) rank 1. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
44 |
Nat Heriot's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
44 |
Became a Noble (Dilettante) with the new title Wastrel. |
8 |
45 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
8 |
48 |
Promoted to Noble (Dilettante) rank 1. |
9 |
48 |
Continued as Noble (Dilettante). |
9 |
50 |
Inherit a gift from a rich relative. |
9 |
52 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
10 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Noble (Dilettante). |
10 |
54 |
Nat Heriot manipulate and charm Nat Heriot's way through high society. Gain a Rival and an Ally. |
10 |
56 |
Forced to muster out. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
Retired. |
11 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |