Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Spend several years jumping from world to world in Orkioerrg Arz's scout ship. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Surveyor) with previous rank. |
2 |
26 |
Orkioerrg Arz inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
26 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
27 |
Orkioerrg Arz do not know what happened to Orkioerrg Arz. There is a gap in Orkioerrg Arz's memory. |
4 |
27 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
27 |
Switched to Drifter (Barbarian). |
4 |
28 |
Nearly killed. Owe 25,000 for medical bills. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
33 |
Failed to qualify for Broker (Merchant). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
36 |
Orkioerrg Arz's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
36 |
Returned to Drifter (Barbarian). |
7 |
40 |
Scarred. Owe 5,000 for medical bills. |
8 |
40 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Retired. |
8 |
43 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
47 |
Moved to a new world. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
50 |
Moved to a new world. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
A new romantic starts. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
Gained a contact. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
Moved to a new world. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |