Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Good fortune |
1 |
22 |
Graduated. Gain an rival who is upset that Pa-sathpa Sabfaba- left the community. |
2 |
22 |
Failed to qualify for Colonist (Citizen). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Pa-sathpa Sabfaba- run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Failed to qualify for Artist (Entertainer). |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
25 |
Pa-sathpa Sabfaba- do not know what happened to Pa-sathpa Sabfaba-. There is a gap in Pa-sathpa Sabfaba-'s memory. |
4 |
25 |
Became a Scout (Explorer). |
4 |
29 |
Pa-sathpa Sabfaba- have no idea what happened to Pa-sathpa Sabfaba- – they found Pa-sathpa Sabfaba-'s ship drifting on the fringes of friendly space. |
5 |
29 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
5 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
33 |
Promoted to Psion (Psi-Warrrior) rank 1. |
6 |
33 |
Continued as Psion (Psi-Warrrior). |
6 |
36 |
Refuse to misuse powers for personal gain. |
7 |
37 |
Continued as Psion (Psi-Warrrior). |
7 |
39 |
Experimented on by a corporation, government, or other organisation |
8 |
39 |
Switched to Drifter (Barbarian). |
8 |
41 |
Betrayed by a friend. One of Pa-sathpa Sabfaba-'s Contacts or Allies betrays Pa-sathpa Sabfaba-, ending Pa-sathpa Sabfaba-'s career. That Contact or Ally becomes a Rival or Enemy. |
9 |
41 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
41 |
Retired at age 41. |
9 |
41 |
Returned to Psion (Psi-Warrrior). |
9 |
45 |
Psionic abilities make Pa-sathpa Sabfaba- uncomfortable to be around. One contact or ally becomes a rival. |
10 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
45 |
Continued as Psion (Psi-Warrrior). |
10 |
46 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
11 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
46 |
Retired. |
11 |
49 |
A new romantic starts. Gain an Ally. |
12 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
57 |
Gained a contact. |
14 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
65 |
Contact with Government. |
16 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
67 |
Birth or Death involving a family member or close friend. |
17 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |