Retired Team Leader Park Hoffman  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Azhanti 70 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 5 (-1) 6 (0)3 (-1)111256
Gangly limbs, Sparse hair on head
 
Skills
Admin 2
Animals (Training) 2
Awareness 0
Broker 0
Deception 1
Diplomat 0
Drive (Track) 1
Electronics (Computers) 1
Gun Combat (Energy) 1
Heavy Weapons (Vehicle) 1
Jack-of-All-Trades 1
Language 0
Leadership 2
Mechanic 0
Melee (Blade) 1
Melee (Bludgeon) 1
Persuade 0
Recon 3
Science (Social Sciences/Belief) 1
Steward 0
Streetwise 1
Survival 3
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 01
Army Infantry Lance Corporal11
Army Cavalry Lance Corporal11
Drifter Wanderer 12
Believer Missionary/Humanitarian Team Leader24
Drifter Barbarian Warrior23
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Basil Davies Enemy 0 0 3 0 Azhanti (M/29)
Rex Damyon Enemy 0 3 0 0 Yilean (M/36)
Rex Damyon's influence is diminished.
Luther Steeves Rival 1 3 2 3 Azhanti (M/65)
Lum Arthur Rival 2 0 2 5 Happrhani (M/25)
Lum Arthur is diminished in both power and influence.
Spurgeon McLelland Rival 1 1 0 5 Dolphin, Imperium (M/36)
Wayman Small Ally 3 0 0 1 Sydite (M/60)
 
Term Age History
1 18 Became a Merchant (Broker).
1 20 Park Hoffman's ship or starport is destroyed by criminals. Gain them as an Enemy.
2 20 Became a Army (Infantry) with the new title Private.
2 22 Assigned to a peacekeeping role.
2 24 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
3 24 Attempted to change assignments.
3 24 Switched to Army (Cavalry) with previous rank.
3 25 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
3 25 Gain rebels as Enemy
4 25 Became a Drifter (Wanderer).
4 26 Encounter a Psionic institute.
4 26 Tested for psionic powers
4 29 Forced to continue current assignment.
4 29 Promoted to Drifter (Wanderer) rank 1.
5 29 Continued as Drifter (Wanderer).
5 31 Park Hoffman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 31 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 33 Opponents of Park Hoffman's belief system ambush Park Hoffman.
6 33 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
7 33 Switched to Drifter (Barbarian).
7 36 Find Ancient Technology.
7 37 Promoted to Drifter (Barbarian) rank 1.
8 37 Continued as Drifter (Barbarian).
8 39 Attempted a risky adventure and was wildly successful.
8 41 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
9 41 Continued as Drifter (Barbarian).
10 45 Voluntarily left Barbarian
10 45 Returned to Believer (Missionary/Humanitarian).
10 48 Good fortune
10 49 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 49 Aging Crisis. Owe 60,000 for medical bills.
11 49 Retired at age 49.
11 49 Continued as Believer (Missionary/Humanitarian).
11 51 Park Hoffman accepted an offer of inducements to betray Park Hoffman's faith. Gain 410,000 in cash.
11 53 Forced to continue current assignment.
11 53 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
12 53 Aging Crisis. Owe 60,000 for medical bills.
12 53 Continued as Believer (Missionary/Humanitarian).
12 56 Park Hoffman come into conflict with a splinter group Park Hoffman's own religion which maintains Park Hoffman's version is the wrong one. Gain 3 Rivals.
13 56 Aging Crisis. Owe 30,000 for medical bills.
13 56 Retired.
13 60 Betrayal. Convert an Ally into a Rival or Enemy.
14 60 Aging Crisis. Owe 60,000 for medical bills.
14 64 Betrayal. Convert an Ally into a Rival or Enemy.
15 64 Aging Crisis. Owe 50,000 for medical bills.
15 67 A new romantic starts. Gain an Ally.
16 68 Aging Crisis. Owe 60,000 for medical bills.
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