Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
22 |
Moved to a new world. |
3 |
25 |
Continued as Believer (Missionary/Humanitarian). |
3 |
28 |
Someone more charismatic but less devout than Perry Rule has become Perry Rule's superior. |
3 |
29 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
29 |
Continued as Believer (Missionary/Humanitarian). |
4 |
30 |
Perry Rule retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
33 |
Continued as Believer (Missionary/Humanitarian). |
5 |
37 |
Perry Rule is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
5 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
6 |
37 |
Continued as Believer (Missionary/Humanitarian). |
6 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Became a Entertainer (Performer). |
7 |
43 |
An investigation, tour, project or expedition goes wrong, stranding Perry Rule far from home. |
8 |
43 |
Failed to qualify for Broker (Merchant). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
47 |
Established a network of contacts. Gain 1 contacts. |
9 |
47 |
Continued as Agent (Law Enforcement). |
9 |
49 |
Perry Rule's work ends up coming home with Perry Rule, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
10 |
49 |
Became a Noble (Administrator) with the new title Assistant. |
10 |
51 |
Become deeply involved in politics on Perry Rule's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Noble (Administrator). |
11 |
56 |
Perry Rule reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Perry Rule sponge off Perry Rule's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
11 |
57 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Continued as Noble (Administrator). |
12 |
61 |
Become deeply involved in politics on Perry Rule's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
12 |
61 |
Forced to muster out. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
13 |
64 |
Perry Rule come into conflict with a splinter group Perry Rule's own religion which maintains Perry Rule's version is the wrong one. Gain 3 Rivals. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Retired. |
14 |
68 |
Moved to a new world. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |