Retired Lieutenant Ransom Commins  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 70 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 8 (0) 3 (-1)111A83
Group-oriented
 
Skills
Advocate 1
Animals 0
Athletics 0
Carouse 0
Deception 1
Diplomat 0
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 2
Engineer (Life Support) 1
Gun Combat (Energy) 1
Gunner 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Persuade 1
Pilot (Spacecraft) 1
Recon 0
Seafarer 0
Stealth 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Rogue Enforcer 01
Navy Line/Crew Lieutenant3 / 02
Citizen Corporate 01
Marine Marine Support Marine01
Merchant Free Trader Experienced Trader45
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Sydney Nagle Enemy 1 4 1 1 Dynchia (M/15)
Forgiveness.
Garfield Raby Contact 2 0 3 0 Tezcat (M/32)
Aileen Stewart Contact 0 2 0 0 Tezcat (F/56)
Shannon Crowle Ally 4 0 3 3 Ayansh'i (F/33)
Relationship redefined. Enemy becomes an ally.
Winifred Clarke Contact 1 0 0 5 Urunishani (F/85)
Birtie Simmmons Ally 2 0 4 2 Tezcat (F/33)
Birtie Simmmons is particularly unusual, such as an artificial intelligence or very alien being.
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 19 Suffer from a life-threatening illness.
2 19 Became a Rogue (Enforcer).
2 22 Betrayed by a friend. One of Ransom Commins's Contacts or Allies betrays Ransom Commins, ending Ransom Commins's career. That Contact or Ally becomes a Rival or Enemy.
3 22 Became a Navy (Line/Crew) with the new title Crewman.
3 23 Display heroism in battle, saving the whole ship.
3 26 Commissioned in Navy (Line/Crew) with the new title Ensign.
3 26 Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant.
4 26 Continued as Navy (Line/Crew).
4 30 Special assignment or duty on board ship.
4 30 Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant.
5 30 Voluntarily left Line/Crew
5 30 Became a Citizen (Corporate).
5 31 Nearly killed. Owe 20,000 for medical bills.
6 31 Failed to qualify for Merchant Academy.
6 31 Submitted to the draft.
6 31 Became a Marine (Marine Support) with the new title Marine.
6 33 A mission goes wrong; Ransom Commins and several others are captured and mistreated by the enemy. Gain Ransom Commins's jailer as an Enemy.
7 33 Became a Merchant (Free Trader).
7 34 Smuggle illegal items onto a planet.
7 37 Promoted to Merchant (Free Trader) rank 1.
8 37 Continued as Merchant (Free Trader).
8 40 Make an unexpected connection outside Ransom Commins's normal circles. Gain a Contact.
8 41 Promoted to Merchant (Free Trader) rank 2.
9 41 Continued as Merchant (Free Trader).
9 42 Ransom Commins's business or ship thrives.
9 45 Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader.
10 45 Aging Crisis. Owe 20,000 for medical bills.
10 45 Retired at age 45.
10 45 Continued as Merchant (Free Trader).
10 48 Make an unexpected connection outside Ransom Commins's normal circles. Gain a Contact.
10 49 Promoted to Merchant (Free Trader) rank 4.
11 49 Aging Crisis. Owe 50,000 for medical bills.
11 49 Continued as Merchant (Free Trader).
11 53 Ransom Commins's ship or starport is destroyed by criminals. Gain them as an Enemy.
12 53 Aging Crisis. Owe 60,000 for medical bills.
12 53 Retired.
12 54 Good fortune.
13 57 Aging Crisis. Owe 10,000 for medical bills.
13 60 Gained a contact.
14 61 Aging Crisis. Owe 10,000 for medical bills.
14 65 A new romantic starts. Gain an Ally.
15 65 Aging Crisis. Owe 30,000 for medical bills.
15 67 A romantic relationship ends badly. Gain a Rival or Enemy.
16 69 Aging Crisis. Owe 40,000 for medical bills.
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