Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attacked by enemies that Raul Fisher easily defeat. |
1 |
21 |
Gain Enemy if Raul Fisher don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Betrayed by a friend. One of Raul Fisher's Contacts or Allies betrays Raul Fisher, ending Raul Fisher's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Army (Cavalry) with the new title Private. |
3 |
28 |
Commanding officer takes an interest in Raul Fisher's career. |
3 |
29 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
4 |
29 |
Continued as Army (Cavalry). |
4 |
31 |
Injured. Fully recovered. |
5 |
31 |
Failed to qualify for Colonist (Citizen). |
5 |
31 |
Returned to Drifter (Scavenger). |
5 |
32 |
Spend time with an alien race. Gain a contact. |
5 |
35 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
39 |
Forced to continue current assignment. |
6 |
39 |
Promoted to Drifter (Scavenger) rank 3. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
41 |
Betrayed by a friend. One of Raul Fisher's Contacts or Allies betrays Raul Fisher, ending Raul Fisher's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
42 |
Raul Fisher is chosen to represent Raul Fisher's faith in a vid show or other highly public forum. |
8 |
45 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Continued as Believer (Holy Warrior). |
9 |
48 |
Raul Fisher is sent to a new community or parish to preach The Word among the poor. |
9 |
49 |
Forced to muster out. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
Retired. |
10 |
53 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
A new romantic starts. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Moved to a new world. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
Amnesia. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |